'''Catch and Shoot:'''
close, b/f + C
close, b/f + D
Spinning Knee Drop:''' in the air and close, b/f/down + C
'''Jacknife Kick:''' f + B
'''Flying Drill:''' in air, down + D
'''Raijinken''': qcf + A/C
* A version hits horizontally and only standing and crouching opponents which does 3 hits. Can be comboed from hard attacks. Pushes the opponent back on block, but it doesn't push Benimaru back, so he can be punished if he performs this on a cornered enemy. The lightening ball can actually miss if he his TOO close to the opponent, which he will be open to punishment.
'''Kuuchuu Raijinken''' in air, qcf + A/C
* can only be performed while doing a regular jump or a superjump. Performs 3 hits, and Benimaru pauses briefly in the air while activated. The hits do not knockdown, and are safe on block.
Shinkuu Katete Koma - qcb + A/C
Super Inazuma Kick - dp + B/D
Iai- geri - qcf + B /D
> Handou Sandan Geri - (after Iai-geri) d,u + B/D
Benimaru Collider - close , hcb, f + A/C
> Benimaru Shoot (after Benimaru Collider) - qcf + B/D
Raikoken - qcf x 2 + A/C
Gene'i Hurricane - qcb x 2 + B/D
==Super Desperation Move==
Raikoken: qcf x 2 + AC
Raijinten Raijinten - f, db, df, b, f + A or B or C or D
Discuss at [http://dreamcancel.com/forum/index.php?topic=430.0 Dream Cancel]
== Videos ==
Benimaru Master Class: