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The King of Fighters XIII/Raiden

4 bytes added, 20:11, 5 April 2012
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[[Image:Raidenxiiimoves.png]]
 
 
 
=Console Changes=
 
* Weak Poison Breath has less lag. When it hits you can followup with his command throw
 
* Adjustments to Super Drop Kick (lol)
 
* Charge times have been increased.
 
* Invincibility removed
 
* Guard crush ability has been reduced
 
* Can no longer be connected after a guard cancel attack
 
* Knocks the opponent away.
 
* Jump D’s hitbox has been strengthened to hit downwards. It should whiff less often on short opponents
 
* Giant Bomb (feint) has less recovery
 
* EX Raiden Bomb’s forward travel distance has been reduced.
 
* Raiden Bomber now has complete invincibility.
 
Yamamoto says:
 
''"Although Super Dropkick has been weakened, shorter recovery on Giant Bomb Feint allows him to be played more trickily. With the improvement to his jump HK {j.D}, he has reliable attacks from the air leading to greater attack possibilities. Worthy of special mention, complete invincibility on Raiden Bomber means no more awkward looking trades.''
The easiest way to get out is to try and use brute strength. EX Raiden Bomb will blow through almost every jump in attempt. St.A is incredibly fast and good at getting you some space to work with. If you are not charging a D drop kick then GCCDing is a very good tool to get out for only 1 bar. Drop kicking just to fly past a jump is an okay way to get out as well. While being cornered with Raiden is not too bad you still do not want to be put in this position.
==Tips==
GCCD into D Dropkick
Proceed into your combo of choice.
 
=Console Changes=
 
* Weak Poison Breath has less lag. When it hits you can followup with his command throw
 
* Adjustments to Super Drop Kick (lol)
 
* Charge times have been increased.
 
* Invincibility removed
 
* Guard crush ability has been reduced
 
* Can no longer be connected after a guard cancel attack
 
* Knocks the opponent away.
 
* Jump D’s hitbox has been strengthened to hit downwards. It should whiff less often on short opponents
 
* Giant Bomb (feint) has less recovery
 
* EX Raiden Bomb’s forward travel distance has been reduced.
 
* Raiden Bomber now has complete invincibility.
 
Yamamoto says:
 
''"Although Super Dropkick has been weakened, shorter recovery on Giant Bomb Feint allows him to be played more trickily. With the improvement to his jump HK {j.D}, he has reliable attacks from the air leading to greater attack possibilities. Worthy of special mention, complete invincibility on Raiden Bomber means no more awkward looking trades.''
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