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Oswald (XIV)

504 bytes added, 3 April
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{| class="wikitable"!colspan="7"| Crouch B|-|rowspan="5"|[[File:Oswald_Crouch_B.jpg]]!rowspan="1"|Damage:|rowspan="1"|30!rowspan="1"|Stun:|rowspan="1"|30!rowspan="1"|Start-Up:|rowspan="1"|5|-!rowspan="1"|Active:|rowspan="1"|3!rowspan="1"|Recovery:|rowspan="1"|8!rowspan="1"|Hit Adv.:|rowspan="1"|4|-!rowspan="1"|Guard Adv.:|rowspan="1"|2!colspan="4"|[https://drive.google.com/open?id=1ZEwCOCsnPA7SlgZA_9PtCFlvEYWHPAj1 Hitbox]|-!rowspan="1"|Invincibility:|colspan="5"|None|}* cr. BDescription: Decent range for a crouching light kick. Can chain into cr.A. Your main low starter, typically into cr.A, although it links into itself. You can’t cancel this directly into 3A, so cr.A cr.B is better overall.
* cr. C: Oswald slashes the opponent’s shins. Decent horizontal range. Doesn’t hit low. Special and super cancel-able. Mostly obsoleted by cr.D due to its range, but safer on whiff although it’s a mid.
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