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  • #REDIRECT [[The King of Fighters 2002 UM/Clark Still]]
    54 bytes (8 words) - 17:38, 7 February 2020
  • [[File:Kof12-clark-still.jpg|right|frame]] * The more you mash, the more Clark punches
    2 KB (265 words) - 16:15, 25 April 2020
  • #REDIRECT [[The King of Fighters '98 UMFE/Clark Still]]
    55 bytes (9 words) - 15:34, 14 November 2020
  • #REDIRECT [[The King of Fighters XIV/Clark Still]]
    50 bytes (8 words) - 19:28, 17 December 2019
  • #REDIRECT [[The King of Fighters 2002/Clark Still]]
    51 bytes (7 words) - 15:32, 4 April 2020
  • #REDIRECT [[The King of Fighters XII/Clark Still]]
    50 bytes (8 words) - 16:15, 25 April 2020
  • #REDIRECT [[The King of Fighters XIII/Clark Still]]
    51 bytes (8 words) - 20:56, 13 May 2020
  • #REDIRECT [[The King of Fighters XI/Clark Still]]
    49 bytes (8 words) - 22:18, 7 April 2020
  • <center><font size="4"><b>Clark Still</b></font></center> * [http://youtu.be/E45WvtiAUWc Clark's Move List Video]
    23 KB (3,738 words) - 13:57, 19 April 2023
  • This is Clark Steel form the Ikari Warriors team. A great grappling character, good mobil '''Clark Lift''' - d,d + A
    5 KB (1,076 words) - 19:09, 18 November 2021
  • * Clark does a high priority kick forward, which does good damage * Clark jumps into the air, attempting to throw his opponent
    6 KB (1,197 words) - 12:11, 29 May 2021
  • [[File:Charaimg clark.png]] :Clark Lift - [[image: dn.gif]] [[image: dn.gif]] + [[image:a.gif]]
    11 KB (1,917 words) - 19:29, 17 December 2019
  • <section begin="image"/>[[File:KOFXV Clark Profile.png|thumb|Clark is a mercenary who has fought alongside Ralf on numerous battlefields. His ...t can lead to vortex scenarios, large pokes, and an excellent punish game, Clark is one of the more notoriously effective grapplers among many of his archet
    33 KB (5,356 words) - 04:51, 28 December 2023
  • [[Category:Clark Still]][[Category:The King of Fighters '94]]
    3 KB (306 words) - 20:14, 5 August 2023
  • ...UM Clark Profile.png|right|thumb|x370px]]<section end="image"/>[[File:02UM Clark 0.gif|right|x300px]] ::Clark Lift - [[image:dn.gif]][[image:dn.gif]] + [[image:a.gif]]
    21 KB (3,678 words) - 20:17, 10 September 2022
  • ...chunk of damage and lead to a hard knockdown and another mixup situation. Clark requires more mindgames and reads than most other characters, as he always * cl.B: Clark's fastest normal at 2f so useful when you're up close and need the speed. C
    11 KB (1,975 words) - 01:01, 16 August 2023
  • {{MoveData-KOFXV | character = Clark Still | moveId = clark_cla {{MoveData-KOFXV | character = Clark Still | moveId = clark_clb
    34 KB (3,269 words) - 22:47, 17 February 2024
  • | cl.A > A > A > A || 446 || 3 || Rush combo ending with Ultra Clark Buster (Climax). '''Note:''' At 1 bar, Clark has no unique '''Heavy Starter''' combo that deals more damage than a '''Li
    22 KB (3,058 words) - 00:06, 13 December 2023
  • ==Countering Clark== Safe Jumps vs Clark:
    1 KB (173 words) - 20:41, 3 November 2023

Page text matches

  • ==Countering Clark== Safe Jumps vs Clark:
    1 KB (173 words) - 20:41, 3 November 2023
  • #REDIRECT [[The King of Fighters XIV/Clark Still]]
    50 bytes (8 words) - 19:28, 17 December 2019
  • #REDIRECT [[The King of Fighters 2002/Clark Still]]
    51 bytes (7 words) - 15:32, 4 April 2020
  • #REDIRECT [[The King of Fighters XI/Clark Still]]
    49 bytes (8 words) - 22:18, 7 April 2020
  • #REDIRECT [[The King of Fighters XII/Clark Still]]
    50 bytes (8 words) - 16:15, 25 April 2020
  • #REDIRECT [[The King of Fighters XIII/Clark Still]]
    51 bytes (8 words) - 20:56, 13 May 2020
  • #REDIRECT [[The King of Fighters 2002 UM/Clark Still]]
    54 bytes (8 words) - 17:38, 7 February 2020
  • #REDIRECT [[The King of Fighters '98 UMFE/Clark Still]]
    55 bytes (9 words) - 15:34, 14 November 2020
  • {{MoveData-KOF94 | character = Clark Still | moveId = Clark_cla | images = KOF94 Clark clA.png
    10 KB (1,093 words) - 20:09, 5 August 2023
  • ...ncing on the ground. You do not need to be right next to the opponent, but still relatively close. :If he has access to it, Clark can also use his super in the middle of the infinite. This will end the inf
    1 KB (182 words) - 04:11, 7 August 2023
  • [[File:Kof12-clark-still.jpg|right|frame]] * The more you mash, the more Clark punches
    2 KB (265 words) - 16:15, 25 April 2020
  • ...el|The King of Fighters '98 UMFE|Clark Still|48px|Kyo98umfeclark.jpg|label=Clark}}
    2 KB (422 words) - 14:16, 1 December 2020
  • * Clark does a high priority kick forward, which does good damage * Clark jumps into the air, attempting to throw his opponent
    6 KB (1,197 words) - 12:11, 29 May 2021
  • * Very Good: Clark, Ralf, Kyo, Benimaru, Kim, King, Choi * C: Brian, Heavy D!, Clark, Ralf, Joe
    3 KB (474 words) - 02:27, 25 July 2023
  • {{MoveData-KOFXV | character = Clark Still | moveId = clark_cla {{MoveData-KOFXV | character = Clark Still | moveId = clark_clb
    34 KB (3,269 words) - 22:47, 17 February 2024
  • ...chunk of damage and lead to a hard knockdown and another mixup situation. Clark requires more mindgames and reads than most other characters, as he always * cl.B: Clark's fastest normal at 2f so useful when you're up close and need the speed. C
    11 KB (1,975 words) - 01:01, 16 August 2023
  • This is Clark Steel form the Ikari Warriors team. A great grappling character, good mobil '''Clark Lift''' - d,d + A
    5 KB (1,076 words) - 19:09, 18 November 2021
  • [[File:Charaimg clark.png]] :Clark Lift - [[image: dn.gif]] [[image: dn.gif]] + [[image:a.gif]]
    11 KB (1,917 words) - 19:29, 17 December 2019
  • ...place of Leona, who at the moment is still recover from injuring Ralf and Clark in KOF 2003.
    1 KB (168 words) - 01:44, 23 May 2022
  • ...UM Clark Profile.png|right|thumb|x370px]]<section end="image"/>[[File:02UM Clark 0.gif|right|x300px]] ::Clark Lift - [[image:dn.gif]][[image:dn.gif]] + [[image:a.gif]]
    21 KB (3,678 words) - 20:17, 10 September 2022

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