The Last Blade 2/Shigen Naoe

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Shigen121.gif

Normals

Standing

5A
LB2 Shigen A.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P15/1 S8/0 5 7 12 - +4/-11 - M - -

A slow jab with a bulky hitbox. Tied for the single most active jab in the game at a whopping 7f, matched only by Shigen's 4a.

4A
LB2 Shigen b+A.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P15/1 S8/0 5 7 9 - +7/-8 - M - -

An incredibly active jab with a sizable disjoint. Incredible tool to wall out opponents as it will catch most hops while out-prioritizing many grounded pokes.

5B
LB2 Shigen B.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P27/3 S16/0 15 2 24 - P+3/-10 S+3/-17 - M - -

Description.

6B
LB2 Shigen f+B.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P50/6 S23/0 P19 S13 5 28 - P-3/-13 S-3/-23 - M - -

Description.

4B
LB2 Shigen b+B.jpg
Pushing buttons, are we?
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P43/5 S31/0 P24 S16 P4 S2 P34 S28 - PKD/-28 S-3/-20 - M - -

Basically an entirely new move in either power or speed, but in both cases this move has super armor during startup and can serve as a rather effective anti-air due to it.

5C
LB2 Shigen C.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P15/1 S14/0 9 4 20 - -1/-16 - M - -

Hits OTG.

6C
LB2 Shigen f+C.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P8+24/1+3 S4+21/0+0 7 2/3 28 - -/-23 - M - -

A 2 hit normal that will cause a wallbounce on the second hit.

BC(Power)
LB2 Shigen pBC.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
61 45-65 2 44 - KD - UB - -

An unblockable which can be held to extend the startup and increase damage. Due to the insanely long minimum startup and mediocre rewards, this move is not particularly useful.

BC(Speed/EX)
LB2 Shigen sBC.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
19/0 22 3 23 - -/-20 - H - -

An overhead that will cause a crouching opponent to stagger. Launches otherwise.

3C (OTG)
LB2 Shigen df+B.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P26/3 S21/0 20 1 34 ground N/A - N/A - -

Hits OTG.

  • A, B, and C can cancel in both Power Mode and Speed Mode
  • forward + B (Power and Speed) is not cancellable
  • forward + C in Speed Mode is not cancellable
  • back + A in Power Mode is not cancellable

Crouching

2A
LB2 Shigen d+A.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P15/1 S14/0 5 5 13 - +5/-10 - M - -

Description.

2B
LB2 Shigen d+B.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P17/2 S14/0 22 2/2 30 - P-5/-10 S-5/-23 - L - -

A low that's slow enough to become reactable. However, the range on this move can give it some utility as a poke.

2C
LB2 Shigen d+C.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P15/1 S14/0 5 3 16 - +4/-11 - L - -

Description.

3C
LB2 Shigen df+C.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P26/3 S21/0 9 3 25 Standing/Air KD/-19 - L - -

Description.

Air

jA
LB2 Shigen jA.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P15/1 S11/0 1 5 N/A - N/A - H - -

The 1f startup on this normal makes it difficult for many characters to contest directly, as they will need to throw out an air-to-air preemptively rather than reacting to the fact you jumped.

jB
LB2 Shigen jB.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P30/3 S13/0 15 2 N/A - N/A - H - -

Description.

jC
LB2 Shigen jC.jpg
Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
P15/1 S11/0 3 8 N/A - N/A - H - -

This move's solid air-to-ground priority and myriad of active frames make it an effective tool for covering a variety of options in the vein of a body splash.

  • all but low B and low C in Power mode can cancel when crouching

Special Moves

White Tiger Talon - qcb + A/B

qcb+A Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

qcb+B Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

  • Shigen hits with stone hand
  • Super Cancel able

White Tiger Pounce - qcb + C

qcb+C Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

  • Shigen hits with shoulder
  • Follow up with Pounce Continued (qcb + C)

Exploding Spirit Blast - dp + A

dp+A Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

  • Exploding Spirit Blast is Shigen hits outward with his hand

Shout Blast - dp + B

dp+B Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

  • Shout Blast is Shigen grabbing his opponent out of the air and slamming them into the ground

Kingfisher Crunch hcf + A/B/C (in-close)

hcf+A Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

hcf+B Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

hcf+C Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

  • Shigen gets a hold on opponet and chokes them and slams them to the ground
  • A version can be comboed
  • B version invokes Shigen's super armor
  • C version is a long-range grab

Diamond Smasher - hcb, f + C (in-close)

hcb+f+C Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

  • Shigen grabs opponent and throws them into the air, and slams them into the ground
  • From Diamond Smasher, perform Kai (hcf + A)
  • From Kai, perform Kai (qcb + A)
  • Follow up from [1st] Kai with Retsu (qcb + B)
  • Follow up from [1st] Kai with Shinden Taichi (hcb, hcb + AB)
  • From Diamond Smasher, perform Aku (hcf + B)
  • From Aku, perform Shou (qcb + A)
  • Follow up from Aku with Da (qcb + C)
  • Follow up from Aku with Dohatsu Taiten (hcb, hcb + C)

Desperation Moves

Bouko Hyouga - qcf, qcf + AB

qcf+qcf+AB Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

  • Shigen activates his stone armor and dashes shoulder-first against opponent
  • Follow up with Kyouten Douji (hcb, hcb + B)
  • Follow up with Yuuchuu Maisai (hcf + C)

Inga ouhou - hcf, b + AB

hcf+b+AB Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

  • Shigen crosses his fists in a counter-stance. If hit, he grabs opponent, and puts them in a pile of spikes

Destiny's Retribution - hcb, hcb + AB

hcb+hcb+AB Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.

  • Shigen grabs opponent, tosses them in the air, slams them into the ground, and pounds on them with stone fists

Super Desperation Moves

Shinden Taichi

hcb+hcb+AB Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.


Dohatsu Taiten

hcb+hcb+C Text
Damage Startup Active Recovery State Frame Adv Meter Guard Cancel Tech
- - - - - - - - - -

Description.


Combos

Any Mode

hcb, f C (close-in), hcf A, qcb A
Dash A/B, qcb A
j B, B, qcb C, CD
Dash A/B, qcf, qcf AB, hcf B
j B, B, qcf, qcf AB, hcf B

Power Mode Only

Dash A/B, hcf A
j B, B, hcf A
j B, B, hcb, f C, hcf B, qcb A, CD
Dash A/B, hcb, f C, hcf B, hcb, hcb C

EX Mode Only

Dash A/B, B, qcb A, qcf, qcf AB, hcf B
j B, b A, A, A, B, qcb A, qcf, qcf AB, hcf B

Power and EX Mode

Dash A/B, qcb A, qcf, qcf AB, hcf B
j B, B, qcb A, qcf, qcf AB, hcb, hcb B, CD
hcb, f C, hcf B, hcb, hcb C, CD

Speed and EX Mode

j B, A, B, C, CD
Dash A/B, BC, qcb A, CD
Dash A/B, B, qcb C (x2), qcb A, CD
j B, b A, A, A, B, qcb C (x2), dp B
j B, b A, A, A, B, qcf, qcf AB, hcf B

Super Speed Combos

A + B + C + A + B + C + A + B + qcf C
A + B + C + A + B + C + C + qcf B
A + B + C + d C + d C + f BC
A + B + C + d C + BC + qcf B

descriptions about each speed combo routes, dont know about any detail or form around these sections.

1. H, H, H, M, H, H, H, H, Throw. As all universal routes are, this is worst one by far. don't use this. does only 113 damage and they can block all by standing.

2. H, H, H, M, H, H, M, L, L, H. It does somewhat low damage for low route, 125 damage. they can recover after this and it leaves them pretty far away so you lose your offense turn. Don't use this as well. might try some mixup around with latter ones.

3. H, H, H, L, H, M. Your goto. it does 115 damage. but you can follow into b+B then otg throw. it will do 151 damage. highest possible damage for speed shigen.

4. H, H, H, L, M, H, H, H, H. Your second goto. does less damage than launcher route, 133 damage, but its hard knockdown and has fast enough recovery to add a run up otg throw. total 146 damage.

The Last Blade 2
General

FAQControlsSystemStrategy

Characters

Akari IchijoGenbu no OkinaHibiki TakaneHyo AmanoJuzoh KanzakiKaede (Original)KaedeKeiichiro WashizukaKojiroh SanadaKouryuMoriya MinakataMukuroRekka LeeSetsunaShigen NaoeShinnosuke KagamiYukiZantetsu