# Quick Combo Reference

## Quick Combo Reference

Notation Key (place notation here)

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) = 231 dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) dmg

2 Meters Anywhere (Combo 1) = (damage number here) dmg

Standing

• st. A
• st. B
• st. C
• st. D

Close

• cl. A
• cl. B
• cl. C
• cl. D

Crouching

• cr. A
• cr. B
• cr. C
• cr. D

Jumping

• j. A
• j. B
• j. C
• j. D

Blowback

• st. CD
• j. CD

# Throws

name of throw - (b/f+C) close

• (description)
• Can be broken
• (soft or hard knockdown)

name of throw - (b/f+D) close

• (description)
• Can be broken
• (soft or hard knockdown)

# Command Moves

name of command normal - - (place motion here example f+A)

• (description here)

name of command normal - (motion here) (if in air)

• (description here)

name of motion - (motion here)

• (description here)

# Special Moves

name of special move - (place motion here example qcf + A/C)

• (description here)
• (description here)
• (description here)

EX: (description here)

name of special move - (place motion here)

• (description here)
• (description here)
• (description here)

EX: (description here)

name of move - (motion here)

• (description here)
• (description here)
• (description here)

EX: (description here)

name of follow up move - (motion here)
• (description here)
name of follow up move - (motion here)
• (description here)
• EX: (description here)

name of move here - (motion here)

• (description here)
• (description here)
• (description here)

EX: (description here)

name of move - (motion here)

• (description here)
• (description here)
• (description here)

EX: (description here)

# Super Special Moves

name of move - (motion here)

• (description here)
• (description here)
• (description here)

Max:

follow up move - (motion if possible qcfx4 + B/D)
• (description here)
• (description here)
• (description here)

# Climax Super Special Moves

name of move - (motion here qcf, qcf + B+D)

• (description here)
• (description here)
• (description here)

# Combos

• (any special information about the character combos if needed)

### Rush Auto Combo

Meterless: description here

1 Meter: description here

EX: description here

## 0 meter

• (place combo here) = (place damage amount here)

(place combo description here)

## 1 meter

• (place combo here) = (place damage amount here)

(place combo description here)

## 2 meters

• (place combo here) = (place damage amount here)

(place combo description here)

## 3 meters

• (place combo here) = (place damage amount here)

(place combo description here)

## 4 meters

• (place combo here) = (place damage amount here)

(place combo description here)

## 5 meters

• (place combo here) = (place damage amount here)

(place combo description here)