The King of Fighters XIV/Bandeiras Hattori

From Dream Cancel Wiki
Jump to navigation Jump to search

Charaimg bandeiras.png

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Reverse Ippon Throw - close Bk.gif / Fd.gif + C.gif 

Jigoku Wheel - close Bk.gif / Fd.gif + D.gif

Command Normals

Kabutowari  - Fd.gif + A.gif

Daruma Otoshi - Df.gif + D.gif

Sankaku-Tobi - in air Uf.gif

Special Moves

Iguazu Otoshi - charge briefly Dn.gif then Up.gif + A.gif / C.gif (*)

Shinobiashi - Dp.gif + B.gif / D.gif (*)

Tengu no Tobikiri - Qcf.gif + A.gif / C.gif (*)

Kawarimi - (parry move) Rdp.gif + B.gif / D.gif (*)

Shining Ninja Arts - Hcf.gif + B.gif / D.gif (*)

Super Special Moves

Kama Itachi - Qcf.gif Qcf.gif + A.gif / C.gif (!)

Tatami Gaeshi - Qcb.gif Qcb.gif + A.gif / C.gif (!)

Climax Super Special Moves

Kage Bunshin - Qcf.gif, Hcb.gif + B.gifD.gif

Quick Combo Reference

Quick Combo Reference

Notation

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

(Combo 1) = (damage number here) = dmg
(Combo 2) = (damage number here) = dmg
(Combo 3) = (damage number here) = dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) = dmg
(Combo 2) = (damage number here) = dmg
(Combo 3) = (damage number here) = dmg

2 Meters

Anywhere

(Combo 1) = (damage number here) dmg

Gameplay Overview

Normals

Standing

  • st. A:
  • st. B:
  • st. C:
  • st. D:

Close

  • cl. A:
  • cl. B:
  • cl. C:
  • cl. D:

Crouching

  • cr. A:
  • cr. B:
  • cr. C:
  • cr. D:

Jumping

  • j. A:
  • j. B:
  • j. C:
  • j. D:

Blowback

  • st. CD:
  • j. CD:

Throws

Reverse Ippon Throw - (b/f+C) close

Jigoku Wheel - (b/f+D) close

Command Moves

Kabutowari - (f+A)

Daruma Otoshi - (df+D)

Sankaku-Tobi - in air (uf)

Special Moves

Iguazu Otoshi - (charge d then u + A/C)

EX:

Shinobiashi - (dp+B/D)

EX:

Tengu no Tobikiri - (qcf+A/C)

EX:

Kawarimi (parry rdp+B/D)

EX:

Shining Ninja Arts - hcb+B/D)

EX:

Super Special Moves

Kama Itachi - (qcfx2+A/C)

Max:

Tatami Gaeshi - (qcbx2+A/C)

Max:

Climax Super Special Moves

Kage Bunshin - (qcf~hcb+BD)

Combos

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

External Links

Discussion Threads

Discuss at Dream Cancel

The King of Fighters XIV
General

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina