Difference between revisions of "The King of Fighters XIV/Meitenkun"

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(Movelist)
m (Normals)
Line 80: Line 80:
 
'''Standing'''
 
'''Standing'''
  
Far A
+
* st. A
  
Far B
+
* st. B
  
Far C
+
* st. C
  
Far D
+
* st. D
  
 
'''Close'''
 
'''Close'''
  
Close A
+
* cl. A
  
Close B
+
* cl. B
  
Close C
+
* cl. C
  
Close D
+
* cl. D
  
 
'''Crouching'''
 
'''Crouching'''
  
Crouching A
+
* cr. A
  
Crouching B
+
* cr. B
  
Crouching C
+
* cr. C
  
Crouching D
+
* cr. D
  
 
'''Jumping'''
 
'''Jumping'''
  
Jump A
+
* j. A
  
Jump B
+
* j. B
  
Jump C
+
* j. C
  
Jump D
+
* j. D
  
 
'''Blowback'''
 
'''Blowback'''
  
Stand CD
+
* st. CD
  
Jumping CD
+
* j. CD
  
 
=Throws=
 
=Throws=

Revision as of 20:57, 24 August 2016

Charaimg meitenkun.png

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Feint Makura - close Bk.gif / Fd.gif + C.gif 

Makura Bomb - close Bk.gif / Fd.gif + D.gif

Command Normals

Nezou Rangeki  - Fd.gif + B.gif

Special Moves

Makura Nage - Qcb.gif + A.gif / C.gif (*)

Sen-Siss Hou - charge briefly Bk.gif then Fd.gif + A.gif / C.gif (*)

Sen-Siss Hou (Follow Up) [Sen-Siss Hou] A.gif / C.gif

Geki Hou - charge briefly Dn.gif then Up.gif + A.gif / C.gif (*)

Ressen Kyaku - in air, Qcb.gif + B.gif / D.gif (*)

Super Special Moves

Chou Geki Hou - Qcf.gifQcf.gif + A.gif / C.gif (!)

Hakuchuu Musou - Qcf.gifQcf.gif + B.gif / D.gif (!)

Climax Super Special Moves

Daimeiten Hou - Hcb.gif Hcb.gif + A.gifC.gif

Quick Combo Reference

Quick Combo Reference

Notation Key (place notation here)

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) = 231 dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) dmg

2 Meters Anywhere (Combo 1) = (damage number here) dmg

Gameplay Overview

Normals

Standing

  • st. A
  • st. B
  • st. C
  • st. D

Close

  • cl. A
  • cl. B
  • cl. C
  • cl. D

Crouching

  • cr. A
  • cr. B
  • cr. C
  • cr. D

Jumping

  • j. A
  • j. B
  • j. C
  • j. D

Blowback

  • st. CD
  • j. CD

Throws

  • (Throw description)


  • (Throw description)

Command Moves

Special Moves

Notation Key (*) = EX OK

(!) = MAX OK


Super Special Moves

Climax Super Special Moves

Combos

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

External Links

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina