The King of Fighters XIV/Terry Bogard

From Dream Cancel Wiki

Charaimg terry.png

Contents

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Buster Throw (Forward) - close   /   +   

Buster Throw (Backward) - close   /   +  

Command Normals

Back Knuckle -   +  

Rising Upper -   +  

Special Moves

Power Wave -   +   /   (*)

Burning Knuckle -   +   /   (*)

Crack Shoot -   +   /   (*)

Rising Tackle - charge briefly   then   +   /   (*)

Power Charge -   +   /   (*)

Super Special Moves

Power Geyser -     +   /   (!)

Buster Wolf -     +   /   (!)

Climax Super Special Moves

Star Dunk Volcano -     +    

Quick Combo Reference

Quick Combo Reference

Notation Key (place notation here)

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) = 231 dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) dmg

2 Meters Anywhere (Combo 1) = (damage number here) dmg

Gameplay Overview

Normals

Standing

Far A Jabs forward with outer arm. High hit-detection. Only cancels into DM. Does not chain.

Far B Terry delivers a short side kick at a lower angle. This move has mid hit-detection. Does cancel into anything accept for DM. Does not chain.

Far C Terry does a painful-looking straight punch. Does not cancel into anything other than DM.

Far D Terry performs a high angle side kick. High-hit detection. Does not cancel. Only cancels to DM

Close

Close A

Close B

Close C

Close D

Crouching

Crouching A

Crouching B

Crouching C

Crouching D

Jumping

Jump A

Jump B

Jump C

Jump D

Blowback

Stand CD

Jumping CD

Throws

  • (Throw description)


  • (Throw description)

Command Moves

Special Moves

Notation Key (*) = EX OK

(!) = MAX OK


Super Special Moves

Climax Super Special Moves

Combos

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

External Links