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Messages - GenocideHeaven

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General Discussion / Re: KOF XIII Console Unlocking & Miscellaneous Thread
« on: November 21, 2011, 04:01:07 PM »
Just for information can boss characters be unlocked?
And... Is there any hint that suggests any new character that may be created as a DLC (Geese maybe?)

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My team will be: Geese/K'/-One between Terry, Shen, Kula and Elizabeth
... wait... No Geese??? SNK bring him in the console version NOW!!!

If there won't be Geese  I should go with K'/Shen/Kula or Terry or Liz

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General Discussion / Re: Console Exclusive characters
« on: June 20, 2011, 01:36:09 PM »
Lucky isn't featured in enough games, maybe we could get the American Sports team back together. That is, if the invites aren't stolen.
No steal 'em we need '96 Boss Team
and maybe a new Outlaw team (Yamazaki, Billy, and, why not?, Oswald (or Geese if there isn't place for '96 Boss Team))

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General Discussion / Re: Console Exclusive characters
« on: June 19, 2011, 09:47:32 PM »
FF timeline: Geese died at the end of Real Bout Fatal Fury. This is referenced in Real Bout 2 and MOTW.

KOF timeline: Geese never died. He appears in the story for KOF 2003. He's the one who organizes Billy, Yamazaki and Gato into a team.

In my opinion, he shouldn't be included as a simple extra. This is goddamn Geese Howard. The ORIGINAL SNK boss. He needs to return to the series in style, as a headlining-villain. It just feels wrong to have him as a normal character (IMO).
I agree with you but I want him to be playable and balanced as well.

Quote from:  Running Wild
96 Boss Team.

/thread.
and I agree with this too

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General Discussion / Re: Console Exclusive characters
« on: June 19, 2011, 02:34:20 PM »
I know he was in dream matches, but those really don't count to the storyline. Maybe if they make a UM / Dream Match version of 13, it'd be fine. :3
I was referring to KOF'96, he was there and it wasn't a dream match (there was even BIG) and KOF storyline differs from FF if I remember correctly, because so we can use AOF chars that should be much more older. I believe that he can be put in either case as a console character for KOF XIII as they have already done a lot of times a not only in dream matches (as they have made in KOFXI).

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General Discussion / Re: Console Exclusive characters
« on: June 19, 2011, 02:27:08 PM »
Genocide, according to the story Geese is dead. :P
even at the time of KOF 96 he was dead if I remember correctly so there is always hope...  ;)

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General Discussion / Re: Console Exclusive characters
« on: June 19, 2011, 02:12:16 PM »
If I may... I'd say:

- Geese Howard (to have Geese is a must in console versions and he is too great to not be in next gen KOF)
- Adelheid Bernstein (after his presence in 2003 and XI and having his sister announcing KOFXIII is just  wrong that he wasn't in the game from the arcade release)

btw where the hell Ron and the other guys are gone?

- Krizalid (I know he is a boss character but he is too cool to not be bringed back as a normal playable character, I would love to see him in a sort of NESTS returns Team, maybe with Nameless, in a future chapter of the game)

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Meet & Greet / Re: Hi from Italy
« on: June 18, 2011, 09:58:16 PM »
Thanks for the welcome!
Welcome! I hope you enjoy your stay here. Do you play online with GGPO at all?
Unfortunately no...  :(

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King of Fighters XI / Re: Opinions on Console-Only Characters
« on: June 18, 2011, 09:51:58 PM »
Years ago, something like this already came up and A PS2 tier list (comprending PS2 extra characters, mid-bosses end bosses)

God: Shion
SS: Gato, Kula
S: Oswald, Eiji, Duck, EX Kyo, Kim, Clark
A: Hotaru, Ralf, Kyo, Mr Big, K', Maxima, Jenet, Ash, Gai
B: Terry, Mai, Shen, Malin, Geese, Tung, Ryo, Iori, Duolon, Kensou
C: Yuri, Benimaru, Elisabeth, Jyazu, Silber, Robert, Adelheid, Kasumi, Vanessa, Magaki
D: Mary, King, Shingo, Momoko, Griffon, Ramon
E: Hayate, Whip, Athena

To me maybe EX Kyo is a bit higher but he is considered banned, I believe that Gato and Kula should too...
And yes, Magaki is C tier... He might kick asses, but he, in Arcade AND Arrange, has been nerfed a lot.

- Projectile damage was reduced about 50%
- Normals do... normal damage
- Walking speed is awful (not really a problem, since his dash is much faster)
- Not QS friendly (no moves QS)
- No DMs that hit (only the vanish)
- LDM damage has been reduced to SERIOUSLY LESS than a REGULAR DM, although it retains its properties
- Stun damage was reduced (pink explosions don't have much stun)
- His command move doesn't combo from normals
- No DC.
- Can only have 2 pink fireballs on screen at once, unlike the CPU version.
- In Arrange, blue fireballs disappear when Magaki is hit.

And the Tier is for the Arcade play of the console version

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Meet & Greet / Hi from Italy
« on: June 18, 2011, 09:25:04 PM »
Hi, I'm Italian and I've found this site watching some KOFXIII videos on youtube. I love fighting games and I love SNK, I've played AOF1/2/3, SVC Chaos, all the Fatal Fury Series, Garou: Mark of The Wolves, Last Blade 1/2, Neo Geo Battle Coliseum and KOF 95/96/97/98/98UM/99/2000/2001/2002/2002UM/Neowave/2003/XI/XII/Maximum Impact/Maximum Impact 2 and Regulation A. Unfortunately in my area there aren't any arcades so I haven't played KOFXIII yet (waiting for the console release). That's all I believe...

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