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Messages - TrueOrochi

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General Discussion / Re: KOFXIV Announced for 2016
« on: February 27, 2016, 06:43:50 PM »
I thought the KOF XIII soundtrack was above average for KOF. It wasn't one of the best of all time but easily one of the better ones.
do you mean the combination of side a and b or just the XIII ones

Just the a side. It reminds me a lot of '00 in that it feels like a remixed soundtrack of XI ('00 was a remix of '99 basically). Do I think it's one of the greatest? No. However it's better then a lot of the soundtracks in the past.
Not the ones before SNK declared bankrupcy...

If XIII was a student in the King of Fighters class, its grade would be a 3/C at best, if it didn't get caught for plagiarism and cheating.

General Discussion / Re: KOFXIV Announced for 2016
« on: February 24, 2016, 03:07:50 AM »
Japan, the land where high school girls never age...

Maybe they should toss Athena The Geniatric Idol and bring back The Goddess Athena...

*Also when I first looked at that Clark picture i saw short shorts (elbow pad), top (sleeve), and Clark's head on the end. It freaked me out!

General Discussion / Re: KOFXIV Announced for 2016
« on: February 19, 2016, 07:48:30 PM »
No way, Bloom has Robert's '96 supers, King seems to have her best tools at her disposal, and everything flows even better than the trailers.

Thank you for the link!

General Discussion / Re: KOFXIV Announced for 2016
« on: February 19, 2016, 04:00:43 PM »

Thanks for the post, loving the simple and light user interface they are using this time!

SNK Games / Re: New Samurai Showdown Coming?
« on: February 19, 2016, 02:46:36 AM »
I do not think there has been a decent Samurai Shodown game since IV and the Sen travesty burned a lot of potential new fans.

Even if it comes, I do not see it being successful due to its clunky nature.

I would personally love a balanced and fully featured Last Blade, but in 3D it would get a lot of shit and very few sales due to Soul Calibur comparisons.

Soul Calibur V is pure horse manure from an objective standpoint relative to the original, but that customization trash bag it carries is highly regarded and Capcom lovers are all over that meter-filled, streamlined, unbalanced bullshit.

However, I was never big into Samurai Shodown and mostly stuck to II, whenever I wanted to play.

General Discussion / Re: KOFXIV Announced for 2016
« on: February 19, 2016, 01:20:24 AM »
We know, it was the main topic of conversation for the last two pages.

Thanks for the comprehensive link.

General Discussion / Re: KOFXIV Announced for 2016
« on: February 18, 2016, 08:33:16 PM »
I hope this leak is partially incorrect.

Alice on women fighter's team would likely be a throw-away character or lame Lucky clone. Kasumi or Blue Mary would be a better fit.

Kim is a master himself, so it would not make sense to have an older master and the master's young wife would be out of place. It could just have been a redesign for Jhae Hoon and either Chae Lim or May Lee.

I have always despised Ramon and would have preferred Krauser, Raiden, Ivan Sokolov, or even Shermie to replace him on the wrestler team. Hell even Maximum Impact Duke would have a more notable presence.

The prisoner on the fugitive team sounds interesting, but Choi would likely be as obnoxious as ever...

Tung Fu Rue paired with one of the Jin siblings and a possessed youth (emo?) sounds interesting.

The Chinese team sounds like a granddaughter of Lee (AoF), Assassin's Creed Lin, and more idol trash.

South Town team may just have a redesigned Yamazaki with Geese and Billy.

South America team is definitely all new with Black Belt Jiu Jitsu guy (ninja?), boxer with prosthetic arm (cyborg?), and eye candy...

Pachinko team with Nakoruru, Love Heart, and Miu Miu sounds like pure horse manure. However, the Russian billionaire sounds like a formidable character.

General Discussion / Re: KOFXIV Announced for 2016
« on: February 18, 2016, 05:47:21 AM »
In wrestling a good guy is a face, and a bad guy is a heel, for SNK universe references when Raiden wears his mask he's a bad guy character, however he has a good guy persona named Big Bear that doesn't wear the mask (KOF XIII kinda messed with that having his big bear alt costume but staying the same character).

Thanks, I never knew that.

On a side note, Playmore might include team members in the backgrounds making them considerably busier. Also, why would you want low quality 3D models shown outside of shadows or cameos to clutter up stages?

General Discussion / Re: KOFXIV Announced for 2016
« on: February 17, 2016, 09:43:58 PM »
I think I solved the Maxima dilema... Mustache Time!

What is a heel persona?

General Discussion / Re: KOFXIV Announced for 2016
« on: February 17, 2016, 08:43:54 PM »
Cool new church stage reminiscent of FF7, I just hope the chandelier swings a little.

Andy looks more human now, but his brother did not fare well in the redesign department either (clipping galore).

I guess Clark is channeling his inner Curtis Striker... I hope he brought the nightstick.

But seriously, when did Playmore make a deal with Universal Picturess for a Jurassic Park cameo?

Nice to see they ditched the Kyo and Iori bromance in the trailer. If only they could ditch NeoGeo Land theme...

Also, if Maxima ditched the mutton chops he could pass for an Arnold Schwarzenegger stunt double. His look is awful otherwise.

They should really look into adding an extra frame of recovery after an attack, changing the distance between the eyes for some characters, and classic costumes.

50 - (kyo+iori+leona+chang+andy+kula) - (stripper{a.k.a. Angel}+king+billy+ralf) - (k+benimaru+bloom{a.k.a. Robert impersonator}) - (dino+cyborg+clark+terry) = 33 remaining

General Discussion / Re: KOFXIV Announced for 2016
« on: February 17, 2016, 02:19:26 AM »
Oh man, I can't believe this biweekly release of information, I cannot think of any developers that have kept their audience in the loop this much. To think that by the end of this week, we will know almost everything about how those 3 play and have a few more revealed.

Loving the art style. Bloom, Billy, and King look better than ever before. Only gripe is that King will not be able to pass for a man with lipstick and a new haircut, but I guess it was time for a change.

Kind of strange that the official website is stuck in 2015, but I am very grateful for the news.

General Discussion / Re: KOFXIV Announced for 2016
« on: February 14, 2016, 07:09:14 PM »
I do not know, but the art direction is a far cry from their usual anime fare.

Also, the moment I saw that C+D wallsplats, I could not help but think of Rumble Fish.

Maybe the individuals that worked on that game wanted to work on a franchise with greater recognition.

General Discussion / Re: KOFXIV Announced for 2016
« on: February 12, 2016, 07:59:42 PM »
You are right about Brezzasoft being the developers, but regardless of the specifics, the games were developed by a splinter cell formed by some previous members of SNK after all their best talent went to work for other companies.

King of Fighters XI has a nice enough presentation and roster, but the gameplay design and balancing is very off. Some teams make KoF '97 (arcade) look balanced. It is still fun enough to play casually every so often.

The only thing comissioned by SNK Playmore that has blown me away is King of Fighters '98 Final Edition. Haven't had that much enjoyment of a KoF title since "96 came out. Neowave was also pretty well designed if played under the right conditions. These games are not exactly mainline installments though and had a large base to build on.

General Discussion / Re: KOFXIV Announced for 2016
« on: February 12, 2016, 07:09:18 AM »
'01 and '02 are Eolith games, and anyone who has played the original SNK games will easily notice the drop in design quality after the bankruptcy of the original company. Only reason I am giving XIV a chance is because of several notable old SNK development members having a key role.

Mr. Karate II would be acceptable if he wears the Tengu mask!

*He still has nothing on the original in his prime.

General Discussion / Re: KOFXIV Announced for 2016
« on: February 12, 2016, 03:07:53 AM »
SVC Chaos has a great intro, but the rest of the game is broken and choppy.

Also, it may be all the same to you, but it is a Playmore and not a SNK title...

Still, King of Fighters XIV could use some of this guy if they manage to not make him broken again:

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