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Messages - TrueOrochi

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46
General Discussion / Re: KOFXIV Announced for 2016
« on: December 23, 2015, 06:52:53 AM »
Love the Fatal Fury 3-like underwater stage!




Ralf is not looking like himself...

47
General Discussion / Re: KOFXIV Announced for 2016
« on: December 23, 2015, 06:44:34 AM »
Only sensible South Town Team is


However, Oswald would still be a good character to add in my opinion.

48
General Discussion / Re: KOF XIV: My General First Impressions and Thought
« on: December 11, 2015, 12:47:16 AM »
Are the short hops floaty? I have always felt the full jumps were in past installments.

49
General Discussion / Re: KOFXIV Announced for 2016
« on: December 11, 2015, 12:43:21 AM »
Billy looks great. I did not know they had stripper shaped balloons...

50
General Discussion / Re: KOFXIV Announced for 2016
« on: December 06, 2015, 04:57:17 PM »
I think the flash is just a visual cue for a well timed block which allows you to strike with a quick move while opponent recovers and removes knock back. I know for a fact that it was in XI, but do not remember it in the classic SNK games.

51
General Discussion / Re: KOFXIV Announced for 2016
« on: December 06, 2015, 06:59:14 AM »
https://youtu.be/JlAuSdXu5fQ

https://youtu.be/-tylL3Uq66Y

Looks like it uses advance system (run, roll, and multi-stock meter).

Not digging the redesigns, especially for Ralf... I did not even recognize him...

52
General Discussion / Re: KOFXIV Announced for 2016
« on: December 05, 2015, 06:52:56 PM »
Worst roster might be 11 or 2k2um. 11 because it has a lot of crappy characters in it. 2k2um because of its big roster that does include a good deal of crap aswell.
Are you talking about balance?

53
General Discussion / Re: KOFXIV Announced for 2016
« on: December 05, 2015, 06:30:35 PM »
Sony has obviously been working hard to make ps4 the go to fighting game console. I don't think we should expect support beyond releases for kof for now, but it's not impossible. Sony has Street Fighter, Guilty Gear, Kof and probably Tekken aswell. Xbox One has killer instinct. Kof is one of the big series but it's not as obviously good a choice as Sf to further invest in but on the other hand, with Sony investing in fighting games like they have, maybe they want them to go "e-sport" and maybe they'll actually invest in all their big titles to cover as many competitors and fans as possible in order to speed that process up.
It is strange that they should choose such a niche genre to get that extra edge, but since most titles are produced in Japan it comes somewhat naturally. However, outside the western market, mobile and PC platform would be the most sensible.

54
General Discussion / Re: KOFXIV Announced for 2016
« on: December 05, 2015, 06:24:52 PM »
I literally mean someone from my twitter feed participated in it a day before i posted that, not the pdf lol
I know, but it is always good to have a reputable source of information in addition to personal claims, whether they be true or not.

55
General Discussion / Re: KOFXIV Announced for 2016
« on: December 05, 2015, 06:20:43 PM »
Just because a character is kawaii doesn't make them trash.

Not every character has to be a generic big buff dudebro alpha male.
There is a difference between characters that are cute and can fight and those that make people cringe with their nonsensical nature or trope. In small quantities they are tolerable, but in large quantities they are despicable. They are bad apples and if they are around the rest they spoil the bunch. There is a reason you never see that trash associated with real martial arts.

For example:
https://i.ytimg.com/vi/yJGgrgbppPc/hqdefault.jpg
vs
http://museo.rockmanlabs.com/Season1/perfiles/Bao4.gif

http://brazilmugenteam.com/wp-content/uploads/2008/01/yuri_xi01.jpg
vs
https://i.ytimg.com/vi/y6rHxbiKnTY/hqdefault.jpg

56
General Discussion / Re: KOFXIV Announced for 2016
« on: December 05, 2015, 03:01:16 AM »
I have news from Twitter that there was a "closed door" test with a chosen few people, with only Iori, Kyo and Chang playable. PSX will likely have more. "Doesn't play like MI".

The in-development part is based on this post and some text under a picture in the PSX pdf on the official website.

I know, but can you imagine playing the day one build? No Iori on select screen.... Like hell froze over and brought everyone in it. Damn, I wish the internet was popular during the time.

Iori is an icon, but I think they had too many generic school boys in '99. The game still needed some time in the oven, but is still has my favorite presentation and movement system in the franchise.

57
General Discussion / Re: KOFXIV Announced for 2016
« on: December 05, 2015, 02:33:37 AM »
You are right about Andy and Leona may also be in the same boat.

We are still being shown in-development snapshots.

58
General Discussion / Re: KOFXIV Announced for 2016
« on: December 05, 2015, 02:19:42 AM »
I would say 99 by a .00000000000000000000001 margin for the fact that the two main stables were hidden at the start of it's game release.

But they were added back in and the final build had them unlockable by built-in cheat...

Also, I may abhor 2001 with every fiber of my being, but even in that installment the roster is decent.

Hard to say which the "worst roster" was in KoF though. '94 or XII maybe?

Anyways who's hyped for this weekend?
KoF '94 brought Fatal Fury and Art of Fighting together, and that can never be bad.

XII's roster is small but functional. The roster is the least of its problems...

I am looking forward to more news on KoF XIV!

59
General Discussion / Re: KOFXIV Announced for 2016
« on: December 04, 2015, 05:59:39 AM »
Which KoF had the worst roster? I don't ever remember the roster being the issue for any installment...

I can't even stand a roster that has more than 15% kawaii trash and yet unlike many fighters KoF has never broken that rule.

60
General Discussion / Re: KOFXIV Announced for 2016
« on: December 03, 2015, 04:20:44 AM »
I have news from Twitter that there was a "closed door" test with a chosen few people, with only Iori, Kyo and Chang playable. PSX will likely have more. "Doesn't play like MI".

It would be interesting to get their input, but they likely had to sign some kind of non-disclosure agreement...

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