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The startup values listed do not include the first active frame.2f startup = Hits on frame 3.Edit: added a note to the page stating as such.
Thanks, that makes sense. Can you explain why there are two values for hit stun and block stun? (11+21/11+18)
Quote from: Sprint on May 29, 2012, 03:31:20 PMThe startup values listed do not include the first active frame.2f startup = Hits on frame 3.Edit: added a note to the page stating as such.Then Shining Crystal Bit (non EX) is 1+1 too , it also becomes active on frame 3. You can punish Kyo's qcf D with it.