Favorite random Meter-burning stupidity: After a Kohou-break, you can loop tiger-knee'd EX HSK. Followup with whatever, excellent corner carry.
He can jump-cancel standing weak kick into weak HSK for a combo, and this can be drive cancelled into his EX HSK for the crazy carry again.
Hop back weak HSK is also a great punish for predicted DPs and the like.
New command normal easily can be combo'd into off lights, and is one of few things that leaves an enemy in enough hitstun to land a strong Ko'ou -> Dash. It also is one of few things that combos after the full 3 hits, rather than just cancelling after 2 like Kohou-break. After the dash-in, you can continue to follow up for reset of a weak Kohou in corner.
Already really liking this guy. He has tricks for all levels of opponents, nice depth, a fresh take on things, and he's kinda like Kushnood! Just great all around!