not to get off topic, but even with good range he wouldnt be overpowered. all those grapple combos that worked in 97 dont work in 98 cause of the reduced range. this is a clark thread, but having yamazaki back and as a mix between 98um ex yama and 98/97 normal yama would be the shit.
but lets get back to clark. even with reduced range he should still be able to punish hard with his throws. the throws are back to the 1 frame they where, and dm/exdm throws got that 0 frame and huge distance going for them. even if you see grapples, most dont use them to throw that often. but thats only judging from the limited vids weve seen of grapplers in this game. people need to play them more, we need to find all bugs and glitches (the arcade players gotta do that, we aint got 13).
13 related but not specific to clark. anybody actually ever try to clash 2 high powered moves? like andy fireball dm with terry ex power geyser. or kyos nm with terrys nm? ive got a funny feeling that theres bugs hidden beneath these happenings. takumas nm with iori ex dm. who would wi, would they both clash and freeze, would 1 fly off to mars? the game should be out in arcades half a year before a console release, so i do hope they find out most or every bug and repatch that shit.