No sweat man... I can't make it to Evo this year (too much stuff on my plate), but I do plan on it next year though (I literally have everything planned out). I'm trying to get a couple of buddies of mine together to carpool to WNF and possibly TRB, since I got a few cats interested in VF and we all play KOF as well...
Some stuff I don't know I posted here about Aoi:
* In Vanilla VF5, Aoi had the slowest P which was 12f. It's still 12f, but with the system overhaul they did, it's about as fast as the majority of the cast. Eileen has 11f P which is the fastest (it used to be 10f).
* 6P+G still gives a free PK.
* 43P can work well instead of a simple 2P at times. It causes stagger, which can open up for some mixups, or if they don't break the stagger, a free followup to combo.
* Anytime you decide to do 33P(it's really 23P, but you can buffer it with 33), always hit P+G on hit in case it connects so you can get that free damage. It's -13 on block though, so anyone can PK or do something equally fast.
*In conjunction with speed and G-canceling strings, Aoi needs to learn when to delay strings, especially PP6P, as elbow generally beats out 2P, and aside from the standard P 6P setup most characters have, she has that in a form of a string also. Her PP2_8 helps, too, if she's getting too predictable.
*66P is her other elbow. Normally, it closes the gap safely (-6 on block), and now it has better options with Sundome. If you watch any Aoi matches, you'll see what I'm talking about...
I'm trying to get back on some of the other characters I used to play from VF2 til 5, so I'll try to post up some Lion, Lau, Aoi, LeiFei, Akira, Brad, little bit o' Vanessa, Taka, and possibly Sarah stuff. I played more Lau, Lion and Aoi throughout the years, but didn't pick Aoi up til Vanilla VF4.
Taka's ridiculous btw... He has at least 2-3 moves that I can think of that lead to a free combo. On top of that, he's super heavyweight, so not only do certain combos not work on him and he can only be combo'd so much before landing, but certain strings that cause knockdown on others don't work on him. Jeffry's 3PP, and I think Jacky's 6PK are one's that come to mind. Add to the fact that weight class doesn't affect movement, so he's as fast as everybody else in the game just about. He's a good character to learn, but he's straight up a bandwagon character right now from what I see. It's VF3 all over again...