I have to ask, when have full charge move ever really been USEFUL in a fighting game, before Raiden's here? Especially in high level play? I very rarely have seen anyone use Balrogs TAP seriously (I've seen lots of button binded pressure games, but nothing with default setups...), Makoto's charged Hayate's will NEVER reach max level charge in a serious fight without dizzy or something, Hilde's mostly seemed useful only with button binds...
Have charged button moves ever really worked out? I'm kinda happy to see Raiden's being worth something, I must admit. It's nice to see such a strong technique from someone who isn't a bishonen main character, for one, and even though it's still pretty easy, it still takes more work and planning than the usual "big guy win button" techniques, like SPDs or single super moves.
I could deal with them creating an EX drop out of the current lvl 4, and leaving the regulars to only go to lvl 2 or 3. EX would require both buttons to be released at the same time, so you'd only have 1 insane dropkick, or 2 not-as-impressive normal ones. My main concern is the HUGE amount of damage he dives for no meter usage. It doesn't take drive, it doesn't take EX... even if they figured out a way to make it an HD-mode only combo, it'd feel more reasonable VS the capabilities of the rest of the cast.
And hey, DarKaoZ, haven't see you around in a while! Yo!