Author Topic: FATAL FURY SPECIAL (餓狼伝説SPECIAL)  (Read 18318 times)

MUSOLINI

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #30 on: January 24, 2011, 11:14:39 AM »
lol, they too broke to be handing prices.
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sibarraz

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #31 on: January 24, 2011, 06:48:53 PM »
Yeah I know which is sad xD even indie companies share some codes to promote their games

Anyway I had all the games released by SNKP except MS3, I was expecting a gift like a theme or something, lol, even cham cham image pictures would been a cool prize


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jinxhand

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #32 on: February 07, 2011, 09:24:37 AM »
I'm mad that debug mode is removed from the xbla version of this game... I could've setup my own practice mode in a 2 player match...

Dark Geese

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #33 on: February 08, 2011, 12:09:27 AM »


I read lots of times that lineshifting can be countered pretty hard, but I have never seen anything concrete about that. Anyone here can offer examples?



Counters like Geese's High counter, Universal Counter motion that everyone has the moment you sense a Lineshift attack by someone (b, f+p I believe not in front of the game right now so button notation could be wrong) are excellent counters for Lineshift attacks, expecially since Universal Counters in general have pretty much invincibility on startup (I use it to go through fireballs etc of certain characters.)

Universal Counters BTW are not listed in the first post, just something important I think people need to know about!

jinxhand

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #34 on: March 11, 2011, 09:50:54 AM »
FFS just got an 800kb patch for xbla recently... Figured that might get some people interested in trying the netcode out now...

Ashspiralingblood

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #35 on: March 11, 2011, 02:03:24 PM »
FFS just got an 800kb patch for xbla recently... Figured that might get some people interested in trying the netcode out now...

It's nice that their patching those game netcode one by one, I really wanted to play MOTW

Nocturnal

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #36 on: March 12, 2011, 07:29:08 AM »
Has anyone tested the netcode after the patch?
http://youtube.com/profile?user=JaimeDL = Garou MOTW Videos

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sibarraz

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #37 on: March 12, 2011, 07:50:39 PM »
Since I bought the game, I can recall the game receiving like 6 patches, I will see what's up with this one, but as far as I recall, the netcode was very decent before that

Even thought I doubt that the netcode was updated

But, if you want to test, sibarraz 4 life is my tag

EDIT: I put the game and nothing happened, I think this is more a case of ''I hadn't played the game in a while and suddenly a patch appeared''
« Last Edit: March 12, 2011, 07:53:25 PM by sibarraz »


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jinxhand

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #38 on: March 13, 2011, 10:48:49 AM »
This has to be a recent patch, as DeadlyRaveNeo, and I played this game recently, and I stayed on this game shortly after that... Then within this very month, I got the patch...

sibarraz

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #39 on: May 12, 2011, 05:56:33 AM »
So yeah, no FFS love anymore?


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Dark Geese

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #40 on: May 12, 2011, 01:56:40 PM »
I still play it.

selfReg

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #41 on: May 12, 2011, 05:36:37 PM »
down for games this weekend, hit me up.
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jinxhand

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #42 on: May 12, 2011, 06:54:47 PM »
I still get on FFS from time to time... I prefer this over HDR...

jinxhand

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #43 on: June 06, 2011, 10:04:07 PM »
Played a bit more of FFS with Solidshark, and I'm definitely appreciating Billy Kane more, especially given that there seems to be frame traps with his DM. I thought he was busted, because his ;bk ~ ;fd + ;a / ;c stops alot, including projectiles, but I think each character has something that can specifically stop it, like Andy's elbow. Billy's air attacks suck, unless you use them as a counter, and even then sometimes they still suck. Geese's ;uf ;d stuffs them all of the time. ;hcf ;uf + ;b is good when used very rarely, since it can cross up with the right timing, and is invincible on startup (but its a very quick invincibility window).

Tung is pretty fun, too, although I didn't really start playing him til RB2, and then straight to NGBC. I'm starting to like Cheng, too... 


DeadlyRave-Neo

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Re: FATAL FURY SPECIAL (餓狼伝説SPECIAL)
« Reply #44 on: June 06, 2011, 11:31:37 PM »
if anybody playing we can go now
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