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Netcode testing

Started by nilcam, December 01, 2011, 07:05:57 AM

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Mr Bakaboy



Start 4:03P.M.

Match 1: 2 Bars, Country USA
             Ranked Match Used Custom Match 3 Bars and Up
             Input Delay 1/10 Second
             Slowdown: Slight. Match created extra slowdown on a regular jump (not short jump and couldn't   
             recreate on hyper jump). If I stayed on the ground the slowdown stayed stable.
           
Comments: This is the first time I created what I think people are calling the "underwater effect" (at least I think it is). As long as I refrained from using just a normal jump the match felt fine. Though refraining from doing something like this is unreasonable. Opponent knew long string combos and seemed to have a hard time getting them off with lag. 


All I can do for now. Step-daughter and friend wanted more netflix time.
Say it with me now: "Variable input lag BAAAAAAD!!!"

DarKaoZ

Do we keep doing tests or should we stop? Since Nilcam said all we could do until Saturday.

Ironreaver

I guess we can stop and maybe Nilcam is compiling the data that everyone has.

nilcam

Thanks to everyone playing and recording their results. We wanted to collect some data to be proactive in following up the open letter to SNKP and Atlus.