Dream Cancel Forum

News:

New to the forums? Introduce yourself HERE!

KOF 2002 UM - Xiangfei

Started by Gravelneed, November 03, 2010, 08:53:34 AM

Previous topic - Next topic

Gravelneed

Li Xiangfei

Fighting Style : All Varieties of Chinese Boxing
Birthdate : 25th May
Nationality : American (Chinese descent)
Blood Group : B
Height : 160 cm
Weight : 45 kg
B/W/H (cm) : 77/54/79
Likes: Napping
Favorite Food  : Shrimp-filled Chinese dumplings
Strong Sports  : Sprints
Important Things  : Her friends
Disliked Things : Etiquette

Throws

Kadoma -  ;bk/ ;fd+ ;c close
Xiangfei does a double palm thrust.

Ryokuchi Kouen -  ;bk/ ;fd+ ;d close
Xiangfei spins around opponent and elbow with both arms.

Command Moves

Sou Shouda -  ;fd+ ;a
Xiangfei leans sideways and does a quick double fist overhead punch.
Kyuupo Gosentai -  ;fd+ ;b
A fakeout of the overhead move that ends in a low kick.
Fukupo Gosentai -  ;df+ ;d
Xiangfei turns around a kicks backwards with a low kick.

Special Moves

Zen Chuoh Shin Saiha -  ;dn ;df ;fd+ ;d
Xiangfei jumps and rolls foward, grabs opponent then spin them around for a jumping headbutt.
Tenpohzan(SC) -  ;fd ;dn ;df+ ;b/ ;d
Xiangfei jumps upward hitting with her shoulder
Nanpa -  ;dn ;df ;fd+ ;a/ ;c
Xiangfei spins foward then creates an energy blast.

Ei Sake (Tai Kuuchuu Kogeki) - During opponents jumping attack: ;a;up
Xiangfei uses Drunken Fist hitting with her backhand upwards then mimics sipping sake.
Ei Sake (Tai Tachi Kougeki)(SC) - During opponents high attack: ;a;fd
Xiangfei uses Drunken Fist hitting with her backhand fowards then mimics sipping sake.
Ei Sake (Tai Shagami Kougeki)(SC) - During opponents low attack: ;a;dn
Xiangfei uses Drunken Fist hitting with a low kick then mimics sipping sake.

*Note: The counters will NOT actually come out unles opponent is attacking.

Zen Chuoh -  ;dn ;df ;fd+ ;b
┗Kanku: Zen Chuoh -  ;dn ;df ;fd+ ;b
Xiangfei jumps then rolls grabbing the opponent then elbows. Follow-up has her jumping for a heel drop.

Banhaku Ato Unage -  ;fd ;df ;dn ;db ;bk ;fd+ ;a/ ;c
┗Ekisupo: Banhaku Ato Unage(SC) -  ;dn ;db ;bk+ ;a/ ;c
Xiangfei grabs opponent, turns them around and pushes opponent. Follow-up has Xiangfei quickly shoulder ramming opponent.

Desparation Moves(DM)

Hirotoshi Kami -  ;dn ;df ;fd ;df ;dn ;db ;bk+ ;b/ ;d
Xiangfei stomps the ground rocketing her toward opponent.
Maijinga(W) - ;fd ;df ;dn ;db ;bk x2+ ;b/ ;d
Xiangfei grabs opponent then violently channels energy through opponents body.

Chou Pairon -  ;a+ ;c  
;bk ;df+ ;c  
>┗ ;bk+ ;c
Xiangfei does a palm strike, then a double palm thrust, then a should ram. Last hit of this DM will always wire.

Super Desparation Moves(SDM)

Hirotoshi Kami -  ;dn ;df ;fd ;df ;dn ;db ;bk+ ;b ;d
Stonger version of Xiangfei stomping the ground rocketing her toward opponent.

Maijinga -  ;fd ;df ;dn ;db ;bk x2+ ;b ;d
Stronger version of Xiangfei grabbing opponent then violently channeling energy through opponents body.

Hidden Super Desparation Moves(HSDM)

Tenshinzan Kuzure Kiba -  ;dn ;db ;bk ;db ;dn ;df ;fd+ ;a ;c or  ;b ;d
In an homage to the Real Bout Fatal Fury games, Xiangfei dips into the background slightly, then hits opponent. Once she connects, Xiangfei does a backflip kick, then flies up for a shoulder ram.

*Note: This HSDM is very practical in a real match. Not only is Xiangfei invincible once she enters the background but she auto homes in on the opponent. Also this HSDM is a pseudo unblockable. Using the  ;a/ ;c version makes Xiangfei do a sliding hand strike which acts as an overhead. The  ;b/ ;d version makes Xiangfei do a sliding kick that has to be blocked low.

Training Video
http://zoome.jp/LKH/diary/19/

Gravelneed

#1
- Builds meter fairly quickly
- lots of speed. Especially with back dash
- Meaty fireball
- Almost guaranteed extra damage after Chou Pairon. Preferably by using Hirotoshi Kami
- Very useful HSDM
- Random chance of extra damage(20%) off of her SDM(2002 hits!)

0 stock
- j.C, c.C, dp+B
- j.C, cr.A, st.A, f+A, qcf+A
- j.C, c.C, qcf+A, f.D(corner)

1 stock
- j.C, cr.A, st.Ax2, Maijinga, c.D
- j.C, cr.A, st.A, f+A, Maijinga, dp+B
- cross-up j.B, c.C, qcf, hcb+B/D
- cross-up j.B, cr.Ax2, st.Ax2, hcbx2+B/D

2 stocks
- cross-up j.B, c.C, dp+D, SC, Maijinga, run foward, dp+B
- j.C, cr.A, st.A, f+A, A+C, b, df+C, f+C, A+C(whiff), b, df+C(whiff), f+C, run foward, dp+B
- j.C, c.C, A+C(whiff), b, df+C(whiff), f+C, qcf, hcb+B/D

3 Stocks
- Cross-up j.B, cr.Ax2, st.A, f+A, hcbx2+BD

jinxhand

#2
I know if you catch your opponent with  ;dn ;df ;fd ;a in the corner, you can do  ;fd ;dn ;df ;b for an extra hit... There's a few other things you can do as well, but I believe this is the best option. I tried connecting her K super and it won't connect...

Another combo I found that does a little more damage is  ;c , ;b ;c ~ ;fd ;d , ;dn ;df ;fd ;a . It requires a bit of practice, as hitting  ;b ;c and  ;fd ;d at the wrong time will result in a close standing  ;d . It's not as strict as linking  ;a to  ;fd ;a .

Is there anything guaranteed off of the counters??? I haven't seen those moves used ever...

Correction, the small combo would be ;dn ;df ;fd ;c in the corner, then ;fd ;dn ;df ;b for the extra hit... You could do a standing ;a or crouching ;c and it would hit, but that would be for mixup - like doing a ;dn ;c after ;dn ;df ;fd ;c to setup for another ;dn ;df ;fd ;c or command throw (but the timing is tricky)...
I'm on FightCade!!!
www.soundcloud.com/jinxhand
www.youtube.com/jinxhand

Fersh

I don't understand her "Ei Sake" moves. What's the difference between  ;fd ;a and  ;a ;fd?

jinxhand

Quote from: Fersh on November 03, 2010, 07:42:50 PM
I don't understand her "Ei Sake" moves. What's the difference between  ;fd ;a and  ;a ;fd?

;fd ;a is her command normal, which can be comboed into (i.e.-  ;dn ;a;a;fd ;a;dn ;df ;fd ;a ).  ;a  ;fd is one of her counters. It has to be done as the opponent attacks.
I'm on FightCade!!!
www.soundcloud.com/jinxhand
www.youtube.com/jinxhand

sibarraz

So yeah, I started to play with her for a very dumb reason, his MAX 2 is a such awesome reference to RB2 that I needed to play with her

Anyway, practing with her and with some online matches with some fellow chileans, I discovered some things

For example, in this thread his Chou Pairon is noted as

;a+ ;c
┗   ;db, ;fd+   ;c
>┗ ;fd;c

When in fact is

;a+ ;c
┗   ;db, ;fd+   ;c
>┗  ;bk;c

I was trying to do that thing all the day and never came out, then I thought that if I did two HCF + C after the  ;a;c, I
it will came out, and it worked, but only because for error I pressed  ;c a little early after finishing the second HCF, so I looked the move list, and was listed like I said

The other thing is that you can super cancel the Ekisupo: Banhaku Ato Unage into his Chou Pairon easily, the only thing that you had to do is do the command grab motion for the Banhaku Ato Unage , and later, instead of press QCB +  ;a/ ;c you only need to press  ;a+ ;c, Xiangfei will automatically do the second part of the grab and instantly super cancel it into the chou pairon

I don't know if those will had some use, but well, I'm not a guy who always discovers thing, and I'm pretty damn sure than this must be on other site, so anyway, just to add some info into this thread

Xiangfei is really solid, has helped me as a sort of Anti K' against a friend who always cause me problem with him


Waifu Material

jinxhand

Quick question, assuming the ;a ;c , ;bk ;df ;c , ;fd ;c super gets blocked, and the guard is broken after that last hit, is anything guaranteed from that, or is the recovery too slow to do anything???
I'm on FightCade!!!
www.soundcloud.com/jinxhand
www.youtube.com/jinxhand

Gravelneed

^The recovery is too slow to follow-up with anything after Guard Break. Although, you might be able to get and her grab DM if the opponent is too scared to try and hit you.

Also, Sibarraz, sorry for the info mistake on Xiangfei's DM. I corrected it and updated the first post.

sibarraz

No problem bro

I was testing the chou Pairon and it's true, you can do anything after the guard crush, even if you try the grab, this will whiff, so you had to be a little patient, you could try the command grab, the dm, or maybe QCF +K, but there I don't know how will react the opponent, that will depend if he is too pasive/slow


Waifu Material

jinxhand

Quote from: sibarraz on November 10, 2010, 04:02:39 AM
No problem bro

I was testing the chou Pairon and it's true, you can do anything after the guard crush, even if you try the grab, this will whiff, so you had to be a little patient, you could try the command grab, the dm, or maybe QCF +K, but there I don't know how will react the opponent, that will depend if he is too pasive/slow

That makes me wish she could actually dream cancel into her ;b / ;d super.... But anyway, what general block strings allow her to stay safe... I believe that  ;dn ;df ;fd ;a keeps her safe right, or is close to spammable right???
I'm on FightCade!!!
www.soundcloud.com/jinxhand
www.youtube.com/jinxhand

Remxi

qcf+A leaves you at neutral, while qcf+C leaves you at good frame advantage. close s.D, c.D and the cancelled version of f+A also all give good frame advantage (about +5-6 or so). s.C and the uncanceled f+A also give advantage, but only 1 or 2 frames. Both f+B and df+D are poor on block.

AC, b.df+C, b+C DM is terrible on block. Even though it guard crushes the opponent recovers with plenty of time to combo you before you can block.

idk if it's known but the followup to hcb,f+P is special cancelable as well so you can do hcb,f+P, qcb+C, dp+D [1 hit] SC to either (S)DM. You also have enough time to run up and start a s.C combo.

sibarraz

And like I said earlier, you can super cancel her hcb, f+b into his chou pairon without the need of pressing qcb + c, just need to press AC two times


Waifu Material

jinxhand

Yeah I find it better to use  ;a ;c after her command grab... And with two stocks, I can combo with her shoulder ram super, or if I don't have any stocks just bust out a quick  ;fd ;dn ;df ;b or jumping  ;c ;d .
I'm on FightCade!!!
www.soundcloud.com/jinxhand
www.youtube.com/jinxhand

syxx

Is the command REALLY hcb, f + P for the command grab... because most  of the time i just get her qcf+P instead =P

jinxhand

Quote from: syxx on November 18, 2010, 11:50:04 PM
Is the command REALLY hcb, f + P for the command grab... because most  of the time i just get her qcf+P instead =P

Yes, Xiangfei's command grab is hcb, f + P... When you do the input, what side are you facing on, 1p or 2p???
I'm on FightCade!!!
www.soundcloud.com/jinxhand
www.youtube.com/jinxhand