Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tanner

Pages: 1 [2]
16
True. But I'd argue that people who only play AE and MVC3 have been coddled by easy inputs and comeback mechanics. But that's a can of worms waiting to be opened I think.

Lol, but it's true.  SF4 has massive reversal windows, fully invincible reversals and easy inputs (like hitting df,df+p for an srk and hcb/f motions requiring only 4 directional inputs instead of 5).  I'm not necessarily bashing those games, but it's a fact the inputs are extremely easy.  Anyone that started playing fighting games when SF4 came out is going to have trouble with KOF (and most other fighters) when they find out mashing reversals causes them to eat a meaty and they can't pull of hcb moves.

17
some of you guys need to quit thinking that we haven't tried to find a offline community around us,  

Unless you live in a location that has a very small population there will be other people interested in fighting games.  Check the regional section of SRK if you are having trouble.  Yes, there are situations that keep people from being able to join a community and no, not every city is going to have a massive community.  But you really don't need that many people, you can just have 4 or 5 people playing in someone's apartment and have pretty good competition.

also some of you guys need to start thinking about others peoples situations and why they depend on the online community

I'm not sure why you took what I said personally (defensive much?) and I have no clue why this statement was directed towards me as I have no control over the quality of KOF's netplay.  The fact is that KOF's online is complete ass and unplayable 99% of the time.  Therefore, if people want to find competition they are going to have to look locally.

And it's not as simple as just getting people into them.  If you told any random gamer the effort it takes to get into a FG, let alone one like KOF, they'll run straight the other way.  Most want instant gratification they can get in things like FPS games among others.

That's not true, you give people too little credit.  If they game is good, people will be willing to try it.  When I lived in GA, most the FG players only played SF4, I introduced them to Melty Blood and more than half of them were immediately addicted and a small MB community was created with almost no effort.  The type of gamer that wants instant gratification is not going to be the guy that goes out of his way to meet with other players to learn and have real competition.

18
Some of you guys need to find an offline community.  I can almost guarantee there is a community (however small it maybe) in or around the city you live.  I can't even stand playing sf4 or marvel online, kof is IMPOSSIBLE to play online.

19
The problem with playing online (especially with a game that lags this bad) is that you are almost playing a completely different game.  You see a lot of random shit that just doesn't work offline at all and players learn to use the lag to their advantage where as using these lag tactics offline would get them murdered by a half decent player.  I'm just lucky to have a bunch of friends that are all really good at fighting games that live locally. 

20
Takuma Sakazaki / Re: Takuma Sakazaki (Console)
« on: December 28, 2011, 11:49:30 PM »
Yea, hit  ;c;fd;b as fast as possible so you are charging  db during the entire f+b animation.  You also need to cancel the f+b pretty late, I don't start to move the stick forward until after the f+b kick actually connects (think chun li's low foward into super cancel in 3s).

21
Ex Kyo / Re: EX Kyo (NESTS)
« on: December 22, 2011, 02:28:25 AM »
I didn't see this one posted but one of the main combos I've been using is:

1 Drive 1 Stock

cl.C xx f.B xx QCF+AC > QCF+A > HCB+A > P [DC] QCF+D, QCF+A, QCF+A > HCB+A > P
402 damage

Pages: 1 [2]