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« on: March 17, 2015, 08:48:43 PM »
Some of the stuff you said depends upon the character I'm playing. Characters I have a weaker grasp on will result in me doing things that appear more random, unplanned, and poor execution.
I don't make every attack with the purpose of hitting, but I guess I don't do a lot of attacks with the expectation of them being blocked either. This is probably because I don't play a lot of people actually block XD
One example of a move I toss out a lot without the purpose of hitting necessarily is Yuri's qcf+A at a distance. It usually whiffs if they stay away but those who are overly aggressive will run into it. This is also a move I use after knockdowns from a safe distance to beat people who try to AA on wakeup.
But it's true I don't know what to do in many situations where I have the opportunity for close pressure. This probably means I should stick to characters who do zoning or keep-away. A character like Athena, for example, doesn't want to be close anyway. I notice I tend to struggle a lot with characters who are supposed to rushdown or otherwise keep pressure on because I don't have the slightest idea what to do to apply pressure. In your Kensou example, the answer is no. If I chase his projectile and get close, I don't have the slightest idea what I can do with him. I've kinda dropped him from my XIII team for the moment until I can figure the answer to that question out.
I'm looking to pick up King who plays well to a keep-away game with her ground and air projectiles. I feel like she's a character who can work up-close as well, but I just haven't learned how to do that yet... but at least she doesn't fail if I can't rushdown well. This gives me a viable character to use and maybe even learn how to do stuff up-close over time as I use her. The only thing I know for King thus far is to slide and if it hits, cancel it to something.
Despite Athena being in-line with my style and the fact that I use her heavily in other games, I can't seem to work her in XIII. I guess I need to go back to the basics in learning how she operates in that game. I feel very limited, not really being able to do anything but shoot Psycho Balls and back up. When I try to poke with her, I end up eating moves far too often that I feel like I'm a sitting duck who has to block, run away, and projectile. It doesn't feel like I'm actually playing her if that makes any sense.