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Messages - Malik

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556
Archives / Re: GVN Summer Jam 6 - Aug 25-26 - Philly, PA
« on: August 21, 2012, 04:28:24 PM »
If anyone that likes KOFXIII & has recording equipment or knows someone is going this weekend that does have it & spare time, can they record various footage of the community & ask them some things I.E., why do they play King of Fighters XIII & if they enjoy playing it, what about the game makes it enjoyable for them.

557
General Discussion / Re: KOF Community Growth and Outreach
« on: August 21, 2012, 04:24:32 PM »


I like guys like this being outspoken on XIII and why he chose it over everything else as a main game.



We need more videos like this from the community & especially from Majors, Summer Jam could be a great start, I'll post on the thread for it on here & on SRK to see if anyone is up to the task. I'd try to do it myself but I can't make it due to funds so hopefully someone will be willing to make a stand on it. In regards to netplay, there's no point in beating a dead horse, we all know that the community would get #'s & support beyond our imagination, but let's just work with getting together with people who live in reasonable distances & sometimes reach out to those who are really far as well. I'm sure everyone's tried to get people or friends that play UMvC3/SSFIVAE2012/etc. fighting game to try it & while at first it seems like a good idea, at this point, if they aren't interested in playing through watching others, then they more than likely won't. That's not to say that they may NOT ever be interested BUT putting in people's faces who don't want to play by self-interest is just wasting time.

558
Offline Matchmaking / Re: NYC: SNK
« on: August 20, 2012, 05:24:10 PM »
You guys should check this thread out if you haven't & see what's going on
http://dreamcancel.com/forum/index.php?topic=1593.0

Also meanestrage, how's those Bi-Weekly ranbats at 8 bit & up looking like?

I spoke to the store yesterday and they like my idea but they are in need of set ups. They have 360's but i wanna do ps3 since thats major standard in which i can get no problem. I just need more screens, lagless ones but i'll update you guys more as time comes. Im aiming to try to start in sept if not oct is definite

I would offer to help with the systems but I play on 360 as well & don't have a monitor but just keeps us updated as far as this goes.

Also, the Kumate #6 is Sept. 7 so make sure to get your day off of work or get released early if you can or do whatever you can do to make it. Check out the thread as well http://dreamcancel.com/forum/index.php?topic=2524.0

559
General Discussion / Re: The Official What's Streaming Now Thread
« on: August 17, 2012, 06:07:13 AM »
Mexico streaming again
http://es-es.twitch.tv/team_ds

560
Offline Matchmaking / Re: NYC: SNK
« on: August 15, 2012, 09:46:00 PM »
You guys should check this thread out if you haven't & see what's going on
http://dreamcancel.com/forum/index.php?topic=1593.0

Also meanestrage, how's those Bi-Weekly ranbats at 8 bit & up looking like?

561
General Discussion / Re: KOF Community Growth and Outreach
« on: August 15, 2012, 09:35:27 PM »
i think as long as he's having fun with trying to learn it, then it'll be good. we need more high profile community members like him to be seen playing the game and being genuinely interested in it.

I tweeted to him that i'm willing to help with his videos or anything kof related, i hope he read it and takes me up on it. errr i'll just dm him lol.

sad thing about most of the fgc is that they are like sheep. whatever is most popular will be played. p4 is super popular right now, so even the top players are getting into it.

we just need more visibility and show that it isn't THAT hard. that's one of the big reasons why people are turned off, there's no I WIN character/button. *cough* Mitsuru, wesker *cough*

having combofiend and juicebox helps out the kof community alot as well. we all have to keep working at it actively, we can't wait for people to come to us!

Yeah Juicebox's love for the game is really inspiring for newcomers & people who are already interested in the game, but as someone stated earlier, we should do "community videos" at majors with ALL players, not just top players because a community is only as strong as the people's love for the game. I put my love for the game visible with people that play other games not to just "advertise" it, but because I simply enjoy it that much. But yeah Max at least trying KOF will help & if he accepts guys help in Cali, that would do us wonders with people whom are really interested because that's the audience we need to grab a hold of the most.

562
Offline Matchmaking / Re: NYC: SNK
« on: August 14, 2012, 08:31:44 PM »
Actually scratch that, I won't be able to, sorry for misleading people.

563
Offline Matchmaking / Re: NYC: SNK
« on: August 14, 2012, 06:24:02 PM »
For those interested & that actually have the time, I'm looking to do a session at my place this Thursday sometime in the afternoon, if you're looking available, Message me.

564
General Discussion / Re: KOF XIII 8th General Thread: KOF EVOlving 2012
« on: August 14, 2012, 06:06:14 PM »

Guys if you think Mr. KARATE is a problem wait tell you play against a good Takuma, one slip from you and your dead! If he gets a counter hit he, he gets you into an ex Zanretsuken then you can say farewell to your character. Still I dont see that he needs a nerf.

I was talking about this to a lot of peeps at the last tourney I was at.  I think as of now, Takuma has top 3 best offenses on the game.  I mean, he can do 600 damage with 2(or even 1 and a half) bar and 50% drive in the corner from a fucking low and build most of the meter that he just spent RIGHT back when he finishes the combo.  Mr. Karate has good offense as well but Takuma trumps him thanks to command grab and anywhere juggle ex zanretsuken.

Yeah but the thing is that Takuma's normals aren't as good as Karate's & he NEEDS some meter to make things hurts whereas Karate just does what he does & you take good damage. Takuma definitely hits harder & can kill faster off of less resources but Karate has more versatility. And NO I do NOT think Mr. Karate needs a nerf at all.

565
General Discussion / Re: KOF Community Growth and Outreach
« on: August 14, 2012, 01:59:03 AM »
I agree with desmond, i'm pretty sure we won't be able to get our way with a new netcode patch, I'm under the impression that snkp is not capable of making a patch that will help make it as good as p4 or street fighter (whether it be a budget issue or just simply talent/ability).

on top of that our community isn't as big as the capcom community. it's harder to make any motion for ourselves.

sorry to be a downer about this, but we can't rely on snkp/atlus to help us in this matter. we need to take action and figure out how to get past this barrier.

like desmond said, i like the idea of bringing in family/friends you already have. it definitely helps alot. i used to play with my little brother and my friends all the time.

i just got an idea, i might try to enact it myself or maybe someone could volunteer some ideas?

the idea is, i think we can help shy gamers somewhat if we can give some testimonials about people in the community that were super shy, but once they got into the community they opened up and became more social and made lots of good friends.

I, for one, am one of those people. if we could provide a platform to tell our stories, it might inspire some people to try meeting people. who knows =P

You're definitely onto something because the only FG's I've wanted to taken to this level of passion & seriousness were 3rd Strike, Melty Blood series, and CvS2 & I've been playing FG's seriously since 2007. I just love this game so much & everything that it's enabled me to do, become, and allow me to see, not just in game, but with my life as well & it's very special to me which is why I'm willing to do everything I can to get people to see ALL of the shades of color in this game. Although this is my first KOF I've ever played seriously, I spent a ton of time playing 95 on PSX with my cousin back in the 90's & did a ton of KOF 98 & 2K2UM research before console version was released. Anyway, my point is that I think, everyone that plays this game, as a community, we should all have some sort of video collaboration or someone record at majors & ask the people that enter quick questions such as "What made you enter the competition for this game" or "What is it that makes the game appealing to you" type of ordeal to get the message around worldwide that we really love this game & it's not just the game, it's the community, adventures you have getting to play with various people, etc.

566
General Discussion / Re: KOF Community Growth and Outreach
« on: August 13, 2012, 10:25:34 PM »
When people are really reliant on netplay that either means two things:

1.) I virtually know NO ONE in my area that plays or is interested in playing KOF

2.) I'm shy and not very social-able to try get the local scene interested or to join the local scene at all

The first reason can come from either distance or not knowing if other players exist in the area. It can be difficult if other players arent very internet saavy to try to hunt for other players locally. Sometimes groups can fall apart from players becoming busy, not motivated anymore, drama, etc.

The second reason can come from people just being shy. Anti social players who don't care about playing in person, or may not have the means to do so.

Back in the 1990s before netplay, the only way to find people to play with in fighters was to play people in your own family. Brother, nephews, cousins, or close friends. So I think for people who are having trouble starting offline communities of your own, it's best to try to start within your family, then much later reaching out to the local communities (by searching on SRK or here, etc).

It's always tough if you are in the middle of nowhere and can't find no one to play with or is interested in playing a certain game. It's sorta like that for me with Melty Blood (even tho I can count on my hand the people who HAVE played in the past), sometimes it's just tough getting people to really commit and want to travel locally and make the time to play.

Yeah, having family that plays FG definitely helps because they may know someone who plays & they'll tell them about you & that you play "X" game, thus spreading the word, the terrible netplay does affect the growth of the game, but that shouldn't stop people from try as you said, in their backyard, be willing to host in their or someone they know's place. I honestly think the biggest step now is to get people how to "deal" with their netplay issues & try to get people near them to play because I'm sure & confident that there are two people in a city in every state within a reasonable traveling distance that can connect, communicate, and share strats together, even if it's just two dedicated people to the game, I honestly think it's enough.

567
General Discussion / Re: KOF Community Growth and Outreach
« on: August 13, 2012, 06:14:25 PM »
KOFXIII IS going to make a comeback next year seeing as it broke #'s that many people were not expecting (either in the 900's or somewhere between 1,000 & 1,100)

random fun fact/"ah-ha" moment. kof had 1,072 sign ups (third most at evo), sitting right between marvel (1,248 sign ups) and sfXt (448 teams, so 896 sign ups in total)

check that math...it is exactly 176 more than sfXt and exactly 176 less than marvel. weird.

Wow that is pretty crazy but yeah we should just stick with getting people who are genuinely interested or trying to get better in the game to play because with other games coming out, especially everyone experimenting or either completely hopping on P4A, we have to give players incentive to play the game & play with other people because that's really the best part about this game IMO, is playing with other people & discussing strategies, facts, etc. & if "newer" players can find joy in those things, then I'm confident they'll stick with it.

568
General Discussion / Re: KOF Community Growth and Outreach
« on: August 12, 2012, 08:22:03 AM »
Yeah not having netplay sucks but at this point Post-EVO, if whoever isn't play isn't then they probably aren't going to seeing as it was the best Top 8 displayed at EVO this year in many people's opinions. P4A is going to do P4A, KOFXIII IS going to make a comeback next year seeing as it broke #'s that many people were not expecting (either in the 900's or somewhere between 1,000 & 1,100) & the "shirt monsters" actually playing their matches out. We, as a KOF community worldwide should just take the players that do love the game & are interested in stepping it up & build up individual scenes from there since it's probably the most productive thing we can do & when the game gets stream time, tell friends & such to watch it when it's on since people really love watching it.

569
Offline Matchmaking / Re: NYC: SNK
« on: August 12, 2012, 04:37:11 AM »
Ggs to those I played yesterday. I was the King, Takuma Iori player. I really hope to see more KOF players at NL and hope more players come out to NL to play. Good players, new players, just more people to play. Malik whenever you plan on dropping by Next Level let me know I will definitely drop by because I really need to level up in this game. I'll be at Next Level every Friday playing KOF. If there is a day where more people are in attendance for KOF please post here and I'll do my best to make it.

It seems like Friday is a day where people are likely to meet up at Next Level so when I get some $ I'll definitely let everyone on here know when I'll be able to make it.

570
Offline Matchmaking / Re: NYC: SNK
« on: August 10, 2012, 12:23:19 AM »
I recently got into KoF. Is anybody down to go to Next Level to play a few games this weekend?




I hear that Pachu (got 2nd at the last Kumate) goes there on the weekends (Friday/Saturday) so someone will definitely be there

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