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Terry Bogard / Re: terry bogard matchup thread
« on: April 16, 2012, 07:39:49 PM »
I'm not an expert on the match up at all, but I play both Terry and Saiki, and it suffices to say that Saiki's zoning game is nothing out of the ordinary. if you guess correctly when he's about to shoot a fireball, a well placed jump in will do the job, as he has considerable start up and recovery on his fireball. terry's super jump is high and goes far, so take advantage of that. hell, if you don't want to chase him, just shoot power wave until he comes to you, because he can't win fireball wars. his ex fireball isn't designed for zoning, and his C fireball is for antiair/juggle purposes. his fireball DM is....slow. even a well placed ex power wave will force him to stop chucking fireballs. so just play smart when making your way in, do some zoning of your own, make good use of C power wave up close, and don't be afraid to let the opponent know your willing to blow them up with ex buster wolf if they get brain dead with the projectiles.