I have disagreements with the list. I guess it is okay, but some people are underrated such as Clark, Ralf, Claw Iori(he's easily in the top bracket and is one of the best anchors in the game), and Maxima.
Claw Iori is very good, we had him in the 9th spot on S tier until only a few weeks ago, but really he lacks quite a lot. Compare him to Hwa Jai. Hwa has a better version of every single offensive tool that Claw has going for him, deals far more damage as well as having better defensive tools. Claw severely lacks defensive tools and zoning tools, and his grappling game is decent at best with a slow 9f grab that has horrible range, and an EX grab that's not even instant (still 5f startup), so it's somewhat easier to bait than most. While he's pretty good with pressure and can deal massive damage, he just suffers severely from a few bad matchups, namely every character on the S tier. He still has amazing normals and can deal absurd damage with HD, but he can be kept out fairly easily by any character with solid zoning tools/far reaching normals since the removal or severe nerfing of the invulnerability on all of his EX moves from the arcade version.
I think people that think of Hwa Jai as lacking in certain aspects don't actually know Hwa Jai very well. He literally lacks nothing. Zoning? If you throw a fireball at him, he can shoryu through it for an 800+ damage combo anywhere. Qcb+B/D pressure is NOT something that Hwa should be doing. He's actually got frame advantage after d/f+B slide, meaning he has no need to ever use his qcb+B/D outside of combos. He's got a
0f 2F (
Fixed. -Kane317) grab, an invulnerable halfscreen grab, an invulnerable halfscreen attack that gives Hwa advantage on block, and he can win games entirely relying on his borderline broken A/B poke game (considering any normal he touches you with could lead into a literal death combo without even using HD). Basically whichever range you're fighting in, Hwa has an answer to every situation. He doesn't have a single bad matchup.