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Topics - desmond_kof

Pages: 1 ... 6 7 [8] 9 10 ... 15
106
Social Club / MOVED: KOF Wallpapers/Stick Art
« on: April 01, 2015, 07:43:25 PM »

107
Social Club / MOVED: KOF Fan Art
« on: April 01, 2015, 07:43:02 PM »

108
SNK Games / Metal Slug 3 released on PS3, PS4 & Vita
« on: March 31, 2015, 10:29:38 PM »
http://blog.us.playstation.com/2015/03/24/metal-slug-3-out-today-on-ps4-ps3-ps-vita/

Next 20 people who post "gimme code" will get a free voucher code to play Metal Slug 3 on PS3, PS4 or on their Vita!


109
Online Matchmaking / Dream Cancel KOF2002UM Steam Battle #1 - 4/5/2015
« on: March 30, 2015, 07:21:58 PM »

This will be our first official Steam Battle for KOF2002UM on steam! We will meet up and play together Sunday at 2pm Central time/3pm Eastern Standard Time!

We will meet in the group chat for the game steam://friends/joinchat/103582791433989595 (copy and paste)


This is will be the 4th Journey To Dream Cancel Cup online event to play for PlayKOF ranking points!

http://dreamcancel.com/journey-to-dream-cancel-cup/

All players in attendance will play each other in a first to 3 wins set. Everyone will play at the same time. After you have finished playing with one person, move on to the next available player and so on (in the chat say "FREE" when you are available). When you are playing, please try to keep track of your score either through chat reminders or tally marks on pen and paper. Report your final score in the group chat. Each FT3 set win will receive 3 points. All players wins will be tallied, ranked and posted at the end. It is recommended you try to play as many different people as possible, but you are allowed to rematch with previous opponents once. Top 3 scoring players will PlayKOF points and will be added to the ranking board!


It is recommended you try to play as many different people as possible, and you are allowed to rematch with previous opponents once.

Top 3 scoring players will PlayKOF points and will be added to the ranking board!

If you're playing someone you've never faced before, be sure to run a test match to make sure both of your connections feel playable to each other. If they don't, you can opt out and face another person with a better connection.

While you are playing in the session make sure your connection is free and isn't being used to stream video or upload or download files. Also make sure that your connection isn't being used or shared by anyone else on your network. No wireless connections, please!

See you then!

P.S. Optional check-in is 30 minutes before the session starts (1:30pm CST, 2:30pm EST) and we will stop collecting scores at 6pm CST/7pm EST.

110
Online Matchmaking / Dream Cancel KOFXIII Steam Battle #6 - 3/29/2015
« on: March 24, 2015, 12:20:22 AM »

WHAT: KOFXIII Steam Edition, First to 3 games session
WHEN: Sunday, March 29th, 2015 @ 12pm Pacific/2pm Central/3pm Eastern until 4pm Pacific/6pm Central/7pm Eastern. Check in is 30 minutes before the event.
WHERE: Games will be played on Steam and we will meet up KOFXIII Group Chat: steam://friends/joinchat/103582791433979937
HOW: All players signed up will play each other first to 3 games, matches and scores will be taken

1.) Wanna play??? Just show up in the group chat, you can find it on the community hub page here: http://steamcommunity.com/app/222940#scrollTop=0


Before the session date, check to make sure your steam client works well and you can connect to most players on Steam. Make sure your ports are correctly forwarded to the private IP you are using Steam on.

Optional check-in is 30 minutes before the session starts (1:30pm CST, 2:30pm EST) and we will stop collecting scores at 6pm CST/7pm EST.

2.) All players in attendance will play each other in a first to 3 wins set. Everyone will play at the same time. After you have finished playing with one person, move on to the next available player and so on (in the chat say "FREE" when you are available). When you are playing, please try to keep track of your score either through chat reminders or tally marks on pen and paper. Report your final score in the KOFXIII group chat.

You can pick and choose to play as many people as you want, and you can also rematch with previous opponents too.

If you're playing someone you've never faced before, be sure to run a test match to make sure both of your connections feel playable to each other. If they don't, you can opt out and face another person with a better connection.

While you are playing in the session make sure your connection is free and isn't being used to stream video or upload or download files. Also make sure that your connection isn't being used or shared by anyone else on your network.

Top 3 scoring players will PlayKOF points and will be added to the ranking board!


NO WIRELESS CONNECTIONS PLEASE

111


In this episode we will reveal a few early versions of the Dream Cancel Cup logo created by kingsofco! We will also update a few details on points structure, current standings, and pit stop qualifier tournaments. We will also talk with a Las Vegas KOF player who is helping run the KOF Cup "15  that is being held this weekend![/b]

Post your questions, comments and feedback on this episode!

112


This will be our first steam battle for King of Fighters 98UM Final Edition! We will meet up and play together Sunday at 2pm Central time/3pm Eastern Standard Time!

We will meet in the group chat for the game steam://friends/joinchat/103582791433989595 (copy and paste)



This is will be the 2nd Journey To Dream Cancel Cup online event to play for PlayKOF ranking points!

http://dreamcancel.com/journey-to-dream-cancel-cup/

All players in attendance will play each other in a first to 3 wins set. Everyone will play at the same time. After you have finished playing with one person, move on to the next available player and so on (in the chat say "FREE" when you are available). When you are playing, please try to keep track of your score either through chat reminders or tally marks on pen and paper. Report your final score in the group chat. All players wins will be tallied, ranked and posted at the end.

It is recommended you try to play as many different people as possible, and you are allowed to rematch with previous opponents once.

Top 3 scoring players will PlayKOF points and will be added to the ranking board!

If you're playing someone you've never faced before, be sure to run a test match to make sure both of your connections feel playable to each other. If they don't, you can opt out and face another person with a better connection.

While you are playing in the session make sure your connection is free and isn't being used to stream video or upload or download files. Also make sure that your connection isn't being used or shared by anyone else on your network. No wireless connections, please!

See you then!

P.S. Optional check-in is 30 minutes before the session starts (1:30pm CST, 2:30pm EST) and we will stop collecting scores at 6pm CST/7pm EST.

113
Online Matchmaking / KOF2002UM Steam Release Party 3-1-2015
« on: February 23, 2015, 02:41:15 AM »

To celebrate the release of King of Fighters 2002 Unlimited Match on steam, we will meet up and play together Sunday at 2pm Central time/3pm Eastern Standard Time!

We will meet in the group chat for the game steam://friends/joinchat/103582791433989595 (copy and paste)


This is will be the first Journey To Dream Cancel Cup online event to play for PlayKOF ranking points!

http://dreamcancel.com/journey-to-dream-cancel-cup/

All players in attendance will play each other in a first to 3 wins set. Everyone will play at the same time. After you have finished playing with one person, move on to the next available player and so on (in the chat say "FREE" when you are available). When you are playing, please try to keep track of your score either through chat reminders or tally marks on pen and paper. Report your final score in the group chat. Each FT3 set win will receive 3 points. All players wins will be tallied, ranked and posted at the end. It is recommended you try to play as many different people as possible, but you are allowed to rematch with previous opponents once. Top 3 scoring players will PlayKOF points and will be added to the ranking board!

If you're playing someone you've never faced before, be sure to run a test match to make sure both of your connections feel playable to each other. If they don't, you can opt out and face another person with a better connection.

While you are playing in the session make sure your connection is free and isn't being used to stream video or upload or download files. Also make sure that your connection isn't being used or shared by anyone else on your network. No wireless connections, please!

See you then!

UPDATE: Check-in is 30 minutes before the session starts (1:30pm CST, 2:30pm EST) and we will stop collecting scores at 6pm CST/7pm EST.

114

On Sunday, February 22nd at 2pm central standard time (12pm Pacific, 3pm Eastern) we will meet in the KOF02UM steam group chat (steam://friends/joinchat/103582791433989595) for group beta testing and matchmaking!

Find the steam group chat here:

Sunday will be the last day for everyone to closed beta test the game before it releases Friday, February 27th! Test the netcode with others, talk about KOF and be sure to post your feedback directly to SNKPlaymore here: http://steamcommunity.com/app/222440/discussions/2/617328415058599477/

GPCJG-HBGZZ-ERV76
A7IGH-HPRJX-66X8D
N0JF7-YDIV8-0BV5Y
C9K46-QTR2I-M28WY
7QBXK-HQ9IV-7QRVK
N7MGF-FLDYK-84TT6
P8H33-2VWI7-2MQ0A

115
Online Matchmaking / KOF '02UM Steam Edition - Online Player Matchmaking
« on: February 18, 2015, 10:37:07 AM »


Post your location, steam id (url) for others can add you.

My steam id is: http://steamcommunity.com/id/desmond_kof/
I live in Minnesota.

This used to be a beta codes thread. Now it's for finding Steam IDs! Add someone close to you!

Also, posters in this thread will have their information added or updated in the Dream Cancel Online Netplay Listing.


116
SNK Art & Images / Dream Cancel Artwork Contests & Casual Fan Podcast Ideas
« on: February 17, 2015, 06:05:27 PM »
Hey guys, I've been thinking of ways to reach out to more fans of KOF and players who don't care about the tournament scene; mainly those who are more into SNK/KOF art, story, characters and less about game-play.

Since I will be busy helping the upcoming tournament circuit for Dream Cancel, I would like to know if anyone has any ideas for art contests we can hold here. They can be for artwork for the site itself (like banners etc.), artwork for fight sticks, or any other art people may enjoy.

I was also thinking of electing someone who would be interested in doing a Dream Cancel Podcast show which will be separate from the Dream Cancel Live podcast which is mainly about the FGC/tournament scene/gameplay player improvement, and just talk about anything besides that, sharing their favorite KOF/SNK artwork, music, story elements (discussion, or even fanfics), win quotes, memes, future predictions on upcoming SNK/KOF titles, and just general fun discussion on other SNK/KOF fan elements.

Let me know what you guys think of this. Feel free to brainstorm about this, and if anyone has any ideas, please post them here.


-desmond

117
King of Fighters 98/UM/FE / KOF98UMFE - Brian Battler
« on: January 24, 2015, 08:15:02 AM »



Throws:
Atomic Drop:  ;bk/ ;fd;c (close)
Rock Buster:  ;bk/ ;fd;d (close)

Command Moves:
Buster Tomahawk: (in the air)  ;dn;c

Special Moves:
Brian Tornado:  ;bk ;db ;dn ;df ;fd;a/ ;c
Hyper Tackle:  ;bk ;db ;dn ;df ;fd;b/ ;d
Screw Body Press:(in the air)  ;dn ;df ;fd;a/ ;c
Rocket Tackle:  ;fd ;dn ;df;b/ ;d
Brian Hummer:  ;dn ;db ;bk;a/ ;c, Double Hummer:  ;dn ;db ;bk;a/ ;c, DDT:  ;dn ;db ;bk;a/ ;c
 Tiger Driver: (during Brian Hummer)  ;bk ;db ;dn ;df ;fd;a/ ;c, Samurai Bomb:  ;dn;dn;a/ ;c
  Shoulder Back Breaker: (during Tiger Driver)  ;dn;dn;dn;b/ ;d, Buster & Bomb:  ;dn;up;a/ ;c


Desperation Moves:

Big Bang Tackle:  ;dn ;df ;fd;dn ;df ;fd;b/ ;d
American Super NOVA:  ;dn ;df ;fd;dn ;df ;fd;a/ ;c
Galaxy Cyclone:  ;dn ;db ;bk;bk ;db ;dn ;df ;fd;a/ ;c


Special Moves
Brian Tornado: hcf + A/C
Brian spins horizontally towards the opponent hitting them 3 times for A version, and 5 times for the C version. Both versions only combo after heavy attacks, and they have poor recovery on block. On hit, both versions causes a soft knockdown.

Hyper Tackle: hcf + B/D
A shoulder tackle that has a brief amount of start-up, which knocks the enemy upwards in a juggle state. The A version is safe on block, while the C version has slow recovery. Both versions seem to deal the same amount of health.

Screw Body Press:(in the air) qcf + A/C
Brian spins in the air as if hes skydiving. The direction he spins towards depends on where you perform the move while you jump. If neutral, he will spin neutral, jump backward he would spin away from the enemy, etc. vice versa. The C version hits for a longer duration than the A version. It is also possible to cross the opponent up while they standing.

Rocket Tackle: dp + B/D
A tight angled diagonal shoulder tackle dragon punch style. The B version doesn't have any invincibility at the start up but the C version seems to have an autoguard frame at the start up. The A version only hits standing opponents, whiffs on crouchers, while the C version whiffs on both. Point blank if someone is walking towards you the C version will hit. Both versions are comboable from light and heavy attacks.
Brian Hummer: qcb + A/C, Double Hummer: qcb + A/C, DDT: qcb + A/C


Tiger Driver: (during Brian Hummer) hcf + A/C, Samurai Bomb: down, down + A/C

Shoulder Back Breaker: (during Tiger Driver) down, down, down + B/D, Buster & Bomb: down, up + A/C


Desperation Moves
Big Bang Tackle: qcf, qcf + B/D
Brian does a super version of his Hyper Tackle with him skating to one side of the screen to the other. If blocked he will just go through them, but the opponent will need to block toward every opposing direction. If hit up close, the opponent will be juggled by the 3 rushes.

American Super NOVA: qcf, qcf + A/C
An anti air throw. Brian reaches for the sky (A version not very far, C version, he touches the life bars) then grabs the opponent performing a super version of his Shoulder Back Breaker sequence.

Galaxy Cyclone: qcb, hcf + A/C
Kind of a psycho crusher move that has really bad recovery if blocked (he doesn't end up on the other side of the opponent). If it hits, Brian will end up on the other side and the opponent will be hardknocked down, for a possible okizeme attempt.

118
King of Fighters 98/UM/FE / KOF98UMFE - Lucky Glauber
« on: January 24, 2015, 06:53:26 AM »



Throws:
Dunk Buster:  ;bk/ ;fd;c (close)
Lucky Crush:  ;bk/ ;fd;c (close)

Command Moves:
Dunk Drop: In the air  ;dn;a/ ;c
Lucky Kick:  ;fd;b

Special Moves:
Death Bound:  ;dn ;df ;fd;a/ ;c
Death Dunk:  ;dn ;db ;bk;a/ ;c (possible in air)
Death Shoot:  ;dn;dn;a/ ;b/ ;c/ ;d
Cyclone Break:  ;dn ;db ;bk;b/ ;d
Death Wheel:  ;fd ;dn ;df;b
Lucky Vision:  ;dn ;df ;fd;b/ ;d

Desperation Moves:
Hell Bound:  ;dn ;df ;fd;dn ;df ;fd;a/ ;c
Lucky Driver:   ;dn ;df ;fd;dn ;df ;fd;b/ ;d (close)

119
King of Fighters 98/UM/FE / KOF98UMFE - Saisyu Kusanagi
« on: January 22, 2015, 08:15:53 PM »



Throws:
Flaming Hammer:   ;bk/ ;fd;c (close)
Swift Shoulder Throw:  ;bk/ ;fd;d (close)

Command Moves:
Thundering Hammer:  ;fd;a
Cranium Press:  ;fd;b

Special Moves:
Dark Thrust:  ;fd ;dn ;df;a/ ;c
Fire Ball:  ;dn ;df ;fd;a/ ;c
Divine Demolisher:  ;fd ;df ;dn ;db ;bk;b/ ;d
Hit Hatchet:  ;fd ;dn ;df;b/ ;d
Fusillade of Flame:  ;dn ;db ;bk;a/ ;c (up to 2 times)

Desperation Moves:
Serpent Wave:  ;dn ;db ;bk;bk ;db ;dn ;df ;fd;a/ ;c (can be held down)
Annihilating Slicer:  ;dn ;df ;fd;dn ;df ;fd;a/ ;c

120
King of Fighters 98/UM/FE / KOF98UMFE - Mature
« on: January 20, 2015, 09:34:50 PM »




Throws:
Death Blow:  ;bk/ ;fd;c (close)
Back Rush:  ;bk/ ;fd;d (close)

Command Moves:
Crematory:  ;fd +  ;b

Special Moves:
Death Downer:  ;dn ;db ;bk +  ;a/ ;c (can be entered 3 times in a row)
Metal Massacre:  ;dn ;db ;bk +  ;b/ ;d
Despair:  ;dn ;df ;fd +  ;a/ ;c
Deceaser:  ;fd ;df ;dn ;db ;bk +  ;b/ ;d
Sacrilege:  ;fd ;dn ;df +  ;a/ ;c
Ebony Tears:  ;dn ;df ;fd, hcb +  ;a/ ;c

Desperation Moves:
Nocturnal Lights:  ;dn ;df ;fd,  ;dn ;df ;fd +  ;a/ ;c
Heaven's Gates:  ;dn ;db ;bk,  ;bk ;db ;dn ;df ;fd +  ;b/ ;d

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