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Messages - SkatanMilla

#1
That's too vague of a question since everything depends on how much health they have before/after the combo i.e. how much impact that combo has on the round.
If it's to close out the round or to bring them close to 0% health then any means necessary to pay for that combo is worth it.
But if they're going to end up with 30-40%~ health left and you're entirely out of resources after then I would prefer to save them up so I'd be able to close them out in one swipe. You don't want to put yourself in a situation where your options are much more limited than your opponents.

Learning to weigh out when to use meter and when to not use it comes with experience, matchup knowledge and player knowledge all put together.
Say I'm playing against someone who I know crumbles easily when low on health I'd never hesitate to put them in that situation, but if I'd play against someone like Daigo who is very good at clutching it out when low on health I'd definitely want to close out the round entirely rather than leave him with low health.
So what I mean to say is that you can't really say there's a universal way of thinking when it comes to meter management, it's something that has to be decided on a case-by-case basis.
#2
The game has been out less than a month, I'd say it's too early to call weather it's possible to get consistent with HD combos.
In fact I'm willing to call that it will be entirely possible and common further down the line.
#3
I have to say that I'm surprised that Elisabeth isn't considered top this early on.
I get the feeling that the several characters from B-tier will make their way up into A, that group seems too big right now.
I just hope players experiment more with the characters in the B-tier so we get to find out what they're really capable of.
#4
I agree, the only thing that went trough my mind watching he vids on smoai's channel was "I'm gonna hate playing against this".
#5
Mature / Re: Mature
August 04, 2010, 02:05:49 PM
Quote from: Judge Fudge on August 04, 2010, 08:35:07 AM
So, how solid is Mature in this game?  Does she have anything else going for her outside of the infinite?  Some of the players I've seen in videos seem to rely on that and play her somewhat gimmicky.  I used to play her all the time in OG 98, so I'm looking forward to her in XIII.  I'm just hoping that she doesn't get branded as a gimmick character.  

Because she has an infinite, players are playing in a way that will lead to the infinite.
If she didn't have it they would play in a different way, she looks solid to me, but then again so does everyone else.
Metal massacre seems like it's really good from what I saw in the sbo video, and she's an extremely fast runner :)
EX Ebony Tears seems extremely good, like Heidern's projectile except multiple hits, mixups anyone?
If she didn't have an infinite players would probably be exploring her "real" combos more, but since she does it's better to just find ways into that.
#6
King / Re: King
August 03, 2010, 07:12:18 PM
King looks really fun to play in XIII, her run speed is much faster than you'd expect too
#7
Vice / Re: Vice
August 03, 2010, 07:11:40 PM
Has anyone gotten playtime down with Vice yet?
If so, thoughts about her?
#8
General Discussion / Re: SBO XIII Rules
August 03, 2010, 06:36:43 PM
Quote from: venusandeve on August 03, 2010, 06:27:27 PM
in this day and age, is there a single reason these cabs aren't updatable?

The japanese and online features don't mix well, still something simple like patching with a USB-disk containing the update should be possible?
#9
General Discussion / Re: SBO XIII Rules
August 03, 2010, 05:47:24 AM
Quote from: Phoenixazure on August 03, 2010, 01:14:05 AM
That's the last thing the game needs. More bad press. Sometimes i swear everyone just wants to see the game fail.

It's because, well, a lot of people do want it to fail since it's KOF.
Sucks, but people are just idiots.
#10
Leona Heidern / Re: Leona Heidern
August 02, 2010, 04:14:03 PM
QuoteI'm looking for an HD combo where I can loop bfP as much as possible for fat damage. :)

That would be a dream come true, I just assumed it would be too good so it wasn't possible.
But.... is it? :)
#11
Leona Heidern / Re: Leona Heidern
August 02, 2010, 04:00:46 AM
MrZakagi, the reason I wanted to know is because of cl.D, f+B, qcb+A which i think is a nice combo both in terms of damage and visually.
Something I recently though about, do you know if her qcb+C can cancel into any other special when she's in drive mode?
That could make for some cool combos like:
cl.D, B+C, run, cl.D(1hit), qcb+C, dcu+C, bcf+D, dcu+C, bcf+D~C, V-slasher.

Also what are the properties of her grand saber evade?

Really looking forward to what you can find out with her, if you get the opportunity :)
#12
Hopefully it will end up kind of like SSFIV's tiers where it's probably going to end up looking something like A,A-,B,C in the end.
Because as it looks now every single character seems to have potential to be good, some are a bit more obvious than others though.
Maybe a better way to say it would be none of the characters seem to look bad?
#13
Quote from: Aion on July 31, 2010, 10:59:38 PM
Quote from: THE ANSWER on July 31, 2010, 10:21:23 PM
Am I the only one who thinks that Chin in XIII is similar to Angel in 2002?

...In what ways?

He's got a nice bellybutton
#14
All the players seem more secure now with their characters, nice to see that!
#15
King / Re: King
July 31, 2010, 04:01:53 PM
has her hcf+p and hcb+p from 02um been removed?