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Topics - dante

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Training Room / N00b who hasn't played in 10+ years needs some advice...
« on: August 15, 2011, 02:51:43 PM »
So I haven't played a KOF since around 98 on the Sega Saturn (I couldn't afford a Neo-Geo, not even the CD).  I also just discovered a new arcade near my home (Galloping Ghost, Brookfield Illinois) that has a KOF XIII.

Since I've played way back when I find myself a different person and would like some advice on character selection.

First, I play to have fun.  The ideal match for me would be pounding going back and forth so both health bars equally go down.  I may lose often but not by much; In fact I may lose most of the time - not being a "closer" - but still I am a good challenge and may even create "doubt" in a stronger player once in a while.

I've watched plenty of videos but I am still unsure of what characters to choose.

First off, I'm not big on remember long complex sequences of movements; I'm very chill.  I'm also not too big on "special" stuff.  I don't believe a game needs to be complex to be fun.  Also what may be a part of this decision making process is I don't have a ton of time to devote to this game.  Maybe a few hours a week.  Any more than that and I would likely burn out.

Also I'm not much for jumping around like a tick on a dog.  I'm more ground based.  Think Jujitsu rather that crazy Chinese kung-fu movies where everyone is up in the air.

I'm fairly certain I want to stick with these characters either on my perceptions or my opinions on how they flow; but please give any opinions/advice you have:

Kula / Athena: The first thing I like about them is that they have projectile weapons.  The next thing I like is that they can "bounce" incoming projectiles back to their owners.  I like this kind of play - more defensive.  Also specifically on Kula I really like the quality of the animation especially (although all characters have great animation) - hers specifically is interesting to me.

Mai: I played her back in the day.  For whatever reason I like the projectiles, and also for whatever reason her moves seem to be the easiest to learn for me.  They require very few key presses.

Unknowns:

For ground based fighting what do you think of Kensou, Kim, and Yuri?  I like the "energy" psychic powers of Kensou.  Kim and Yuri appeal to me for reasons unknown to me.

The "perfect" character for me would be someone with weak kicking but strong fast boxing and/or grappler, fast sidestep/teleport, ability to return projectiles, and very lean on the movements.  May not do a lot of damage but is annoying enough that an opponent might go "not this again."

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Meet & Greet / Hi
« on: August 15, 2011, 02:25:48 PM »
New member here.  Haven't played KOF since 97.  Just started looking into it again since KOFXIII arrived at our arcade (Galloping Ghost.)

I hope to get better at it.  I don't know if I am the oldest member but at 37 I may be...

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