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Messages - Mazinkaiser

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76
General Discussion / Re: Trial Mode Combos
« on: December 11, 2011, 01:38:40 PM »
going from s.B HD cl.C.  That link annoys me.

random tip, double tap C as soon as you press BC, it breaks the run animation of HD activation and give out C, pratice it and you can do in a solid way after a while.

77
i'm the only one who didn't know the super (dm/nm) freeze block totally the input/buffer?


78
Benimaru Nikaido / Re: Benimaru Nikaido (Console)
« on: December 09, 2011, 04:59:05 PM »
Made this for you guys.


It says the video is private...
I really want to see it. :(

same here >.>,

79
General Discussion / Re: bug and exploit? of course console version
« on: December 08, 2011, 07:48:25 PM »
omg you all have right... i totally miss that before -.-,

http://dreamcancel.com/forum/index.php?topic=1674.0

Yeah, that shit is legit

let's handle with that shit so :\

80
Benimaru Nikaido / Re: Benimaru Nikaido (Console)
« on: December 08, 2011, 02:27:27 PM »
mh... already try something like that but i never managed to link/combo st.C -.-, only cr.B or collider (and of course it's not bad just the damage it's lower but give good combo too). did you tested?

81
General Discussion / bug and exploit? of course console version
« on: December 08, 2011, 02:20:16 PM »
Hi all, i'm starting new topic because the oldiest one about the bug was closed.

just to recap them and discuss if are legit or not (of course it's not for flame, i'm enjoying this game so much) and demand/ask for a gameplay patch to atlus/snkp like nilcam did for the netplay, for now there are two point to discuss:

1) damage scaling freeze and activation:
http://dreamcancel.com/forum/index.php?topic=1620.msg37648#msg37648
already pointed there and on SRK forum a guy did the homework and find just one other use with mature (dm connect during the hit of ex tears) this one seems no game breaking because have less chance to occour (at least i sense that, chin NM isn't invincible on startup, and with mature you have to mash a dm before the tears hits so good luck). later i search that thread too.

the second one smells:

2) normal throw combo in the corner:
all of us know (thx guys http://www.elive.pro/en/watch/ulAoJYsrw2kL look around min 8:00 if someone didn't know) about the magic behind benimaru in the corner... and it can lead to some good combo around 400 with good work, but a friend discover the same thing with kensou and chin!!! them have more easy 500 damage combo xD chin just qcf.qcf.AC, kensou have ex rdp.BD, (air) qcb.P, rdp.BD again or whatever a good kensou can do (and of course i think chin can do better than just a ex dm, was right my example).

no other guys have it, the one with good falling animation like yuri, andy, raiden, hwa, joe and other guys can't combo with the falling animation of the regular throw... beni, kensou and chin yes o.O, and ex collider of benimaru  (of course other special, like ex command throw of betty) say wtf snkp!


jesus christ this is legit... was a console change declared from snkp for chin! (beni and kensou not.. btw)

3) Daimon (c->hcb,f+AC -> hcf+A) bounce and didn't connect, one post below xD http://youtu.be/YYC2-A3mPQw

82
General Discussion / Re: Netcode Lag/Delay Test Reports
« on: December 08, 2011, 02:20:11 AM »
i'm making so better netplay match in these day... luck? 3 bars == good play, feel a little lag but sure not unplayable like before... we can do HD combos!!

83
General Discussion / Re: Tier List
« on: December 08, 2011, 02:18:46 AM »
every character is damn good except Leona. (lol) someone

this :D indeed everyone have great tools to say something in every matchup... and i like that!!! btw i point out kensou is kinda OP ;) remember me when someone other complain about him xD

84
Elisabeth Branctorche / Re: Elisabeth Branctorche (Console)
« on: December 07, 2011, 05:07:12 PM »
what is the trick behind the magic of (and it's like... trial number 2? damn -.-,) qcf.K, hcb.f.A.C ? i'm swearing the demo cancel into the animation of qcf.K but i can't didn't that!!!

85
this is what ppl know as "Business strategy" :D or you wanna say me now (about u know them are around but still didn't officially released but someone with hacked xbox have it) didn't buy it too for learning how to screw the other ppl? i seriously didn't think the key for the other go around public just for luck or random case ;) just that. Of course i bought it and already doing my homework in training xD

86
Ex Iori (Flame) / Re: Iori (Flames)
« on: December 06, 2011, 06:20:32 PM »
gotcha! he is on marketplace... feels REALLY solid, every hit can be translate in a combo reward xD and the well know air j.b.B have awesome hitstun o.o, imho indeed better (or almost like) a strong hit, of the good one of course. the mission are kinda "easy" but i'm still sucking for the sixth one... cancel from dp.C -> qcf.AC always super cancel into dm -.-, and i sucks doh... because the other (more complex) i have done it, this one no yet (and in theory will be the same trick of eliz/k damn but i didn't make it to works tanks to the command throw :D and f.AC too after the dp.C didn't work for him i sense -.-,) anyone share a hint please xD

87
King / Re: King (Arcade Version)
« on: December 06, 2011, 06:06:13 PM »
yeah i like it too... i sense a little too much hurricane ex spam isn't it? imho indeed (occasionally he catch the jump to runaway the opponent with that, but it really the rest is a the exact way how the king have to be played... personally (of course, i main her too and my friends already hate me XD) i only lack an OVERHEAD... with that imho she will be really good (note i didn't ask for a command throw like into the ninety eheh) when i'm close, for mixup, i have to do neutral hyper hop C for enter in enemy defence when he know how good the low hitbox of st.B is (and follow with cr.C, df.D combo).

off topic:
saiki seems a BEAST :\ really afraid of him.

88
King / Re: King (Arcade Version)
« on: December 06, 2011, 02:35:47 PM »
http://ja.twitch.tv/teamsp00ky/b/301709748

starts at 1:25:00 gotcha from video thread ;)

89
General Discussion / Re: The King of Fighters XIII Video Thread
« on: December 06, 2011, 02:28:05 PM »
indeed insane, but i hope (other than everything have 1 frame precision) them works only on raiden? or maxima and goro at least (the big guy team we know snkp consider them same size).

working for fun on athena one :P

90
General Discussion / Re: KOF XIII Console Unlocking & Miscellaneous Thread
« on: December 04, 2011, 10:38:31 PM »
attention to play on side where you have the profile :) the 2p dosen't count.

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