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Messages - JT_Chill

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16
It sounds like your friends can't multi-task very well. I get the same thing from some of my friends. But, with them its, I can't do the super because of the motion. I told them, "If you can pull of Zangief Final Atomic Buster, you can pull off the Orochinagi or the Power Geyser." Also, there is a training mode.

For me I started with Darkstalkers and then went to SF. I found that SF lacked something in it, that KOF had. To me KOF had more options than SF with the run, jumps and in earlier KOF the assist feature. I also found the combos to be better. They were harder to perform, but they were more rewarding to pull off and damage. I also found myself being a better SF player. I knew what to expect from them. It takes more strategy to win, something I developed playing KOF.

Now to answer your question, NO. Why? Because of being a fan of that particular game/company. Many feel a sense of loyalty. To prove a point, the Marvel vs Series were/are very popular, and you use more than one character and people swear by those games. Tournaments are held for them. 1 on 1, 2 on 2, 3 on 3 does not matter. Its loyalty to the game and company.

So all in all, what he said.

17
Training Room / Re: XII to XIII Transition
« on: September 28, 2010, 07:05:03 PM »
The reason that I asked, is because NeoWave has Super-cancel mode allowing for the canceling between moves without going into "hyper mode." I also, found my 2002, will that help in the learning curb. My main is Terry, so that is why I am asking.

18
General Discussion / Re: The King of Fighters XIII General Discussion Thread
« on: September 28, 2010, 06:53:28 PM »
Okay, I really think that Raiden can be 100% legit if they just make lvl 3 & 4 dropkicks EX moves.  Think about it!! Counter hit release B, s.A, release D, NeoMax takes 98% of life, right?  That's PERFECT for a 5 stock and full meter combo.  Some people opt for the EX shoulder charge technique, which as it stands can be looped A LOT.  With lvl 3 & 4 dropkicks being EX, people would end up only being able to do three of those MAX (and usually less due to team order, stocks, etc)!!  So what do you all think?  Keep the Raiden gameplay and scariness alive, just make people pay for it!!

I think this is where the Deadlocks were meant to be. But, from watching the vids from the U.S., France and Asia, I see different fighting styles. Someone is going to come up with a way to beat that Drop Kick.

19
General Discussion / Re: Dune's perspective on KOFXIII
« on: September 28, 2010, 02:03:29 AM »
What is needed from SNKP is a release date for consoles. What is needed from us is support. One man's opinion means nothing, if everyone reading it can think for themselves. But many of us will follow the opinion of one man whether right or wrong. Bad things has happen because of this. People may have missed the opportunities of a life time by following one man's opinion. Wrong thing to do in this case. We need to give SNKP our support on this one.

20
General Discussion / Re: The King of Fighters XIII Video Thread
« on: September 26, 2010, 07:13:12 AM »
Nice K' combo in the first part.

21
Training Room / Re: XII to XIII Transition
« on: September 08, 2010, 05:49:17 AM »
As seeing how I don't have 98UM or 2002UM and I can't find find my XI, would NeoWave help any in the transition? As seeing how it has the SuperCancel mode and all.

22
SNK Games / Re: Next updated franchise
« on: August 30, 2010, 01:38:46 AM »
I hope with next year being the Twentieth Anniversary, they will finish off Garou 2 and release it.

23
Terry Bogard / Re: Terry Bogard
« on: August 27, 2010, 05:12:22 AM »
I have a question about Terry. I noticed that in some of the videos he does something similar to "Hook Kick?" Is that listed or is it a normal attack?

Also, on the EX Power Geyser, is it two hits or three?

If someone can, post more combos, please.

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