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Messages - shinefist

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61
General Discussion / Re: KOFXIV Announced for 2016
« on: June 24, 2016, 12:43:54 PM »
If mian's stance switch was cosmetic only that would suck. Besides we already have characters that are on the easier side to pickup and play. It wouldn't hurt to have advanced characters to learn.

But yeah, roll on movelist to see what Mian is really about.

62
General Discussion / Re: KOFXIV Announced for 2016
« on: June 24, 2016, 08:49:43 AM »
Is Mian a stance character, although it was difficult to notice as it wasn't clear. She did have one stance atleast which you can clearly see. Her mask turned a different colour far to many times, some during combos others during DM, EXDM and her climax moves.

I think they should of showed us her basic fighting style more than show us combos.

Seems like a decent tricky character to use.

63
General Discussion / Re: KOFXIV Announced for 2016
« on: June 23, 2016, 02:46:37 PM »
Mian's costume man, its overkill.. so sic.. I will pat that designers back and shake there hand. He/she should be proud of themselves.

@shiranui_ninja Yeah I've seen liquid effects done before.

64
General Discussion / Re: KOFXIV Announced for 2016
« on: June 23, 2016, 01:58:18 PM »
Yeah we think mian is a stance switcher.

Also SNK talked about a character that would of been hard to develop if it were hand drawn. I thought that character was Kukri as animating the sand would be troublesome.

Which character do you think SNK they were referring to?    Maybe the last boss.

65
General Discussion / Re: KOFXIV Announced for 2016
« on: June 23, 2016, 10:35:40 AM »
Yes, it is. I prefer that people use my full name, but people like to use my second name. I guess that's the more memorable name.

Never heard of Absolute Battle, but quick research shows it is some event in Texas.

Names are just names needed to address people really.
Be proud of what your given.

Hopefully we'll see a new trailer today...

66
General Discussion / Re: KOFXIV Announced for 2016
« on: June 23, 2016, 08:30:59 AM »
Well the last part of the surname sounds Finnish, even though I'm not educated on what Finnish names are structured or sound like lol...

Is your first name your real birth name?

What is absolute battle? Kof featured in week 1!! How long does this last?

67
General Discussion / Re: KOFXIV Announced for 2016
« on: June 22, 2016, 10:35:44 PM »
I signed it too. Not that I think they'll change it, but that would be one of the ugliest covers on my game shelf. Too bad everyone who reads those comments will know my real name, but whatever.

Is the triple barrel name yours, the one that's across between ggx/sf3 TS characters and a Japanese sounding last name. If so that name is cool bro.

68
General Discussion / Re: KOFXIV Announced for 2016
« on: June 22, 2016, 07:18:14 PM »
Hnghh, few stores in Finland have that steelbook edition (that ugly Kyo cover) on pre-order, slightly under 60 euros. I wonder do I have to resort to Amazon, if I want that Premium edition?
There's no Premium Edition for Europe, sadly. As usual, Europe at the end of the line is not getting anything. Just a Day One steelbox with that ugly render of Kyo and his classic costume DLC. No good cover art, no art book, no soundtracks..
An online petition has been created to try to get at least japanese cover art.
https://www.change.org/p/deep-silver-the-king-of-fighters-xiv-european-cover-artwork?recruiter=557694962&utm_source=share_for_starters&utm_medium=copyLink

OMG that box art isn't appealing to anybody, I'll will sign that petition no problem whatsoever. That cannot be the art work they where planning on shipping out to the consumer. The Japanese cover is so much better.

69
General Discussion / Re: King of Fighters XIV Video Thread
« on: June 17, 2016, 01:31:40 PM »
Some Team Chaos crew members (I think) trying out the game. Lots of videos too, many thanks guys.

https://www.youtube.com/channel/UCj9PQAOTq_ncXslMWTnOWAA/videos?shelf_id=0&sort=dd&view=0


70
General Discussion / Re: KOFXIV Announced for 2016
« on: June 16, 2016, 06:59:06 PM »
Did anyone notice in the 50 minute pod past, the development team mentions the music that accompanies kukri is orchestral. Does this mean each of the members of the official invitation team have their own sound track much like kof 97's orochi team?

Could be but I wouldn't be surprised if it's the only theme since it would go perfectly with their stage.

That's true I was thinking the same thing.

@marchefelix I'm really looking forward to mian and team mexico

71
General Discussion / Re: KOFXIV Announced for 2016
« on: June 16, 2016, 06:48:16 PM »
Xanadu is a nut case, is he a throw and counter character ? The rocker by baby throw looks funny as hell.

Chang's damage is insane and suits his play style. Overall an interesting team.

I like the tone of the stage. Lots of good stages in this one.

Did anyone notice in the 50 minute pod cast, the development team mentions the music that accompanies kukri is orchestral. Does this mean each of the members of the official invitation team have their own sound track much like kof 97's orochi team?

72
General Discussion / Re: KOFXIV Announced for 2016
« on: June 14, 2016, 09:58:15 PM »
Good show I thought. Mui mui had good range on her crouch C so it should be good for whiff punishes.

I'm liking heins mixups

So many characters I'm interested in using, I guess it's no suprise its a KOF game.

Even nakaruru seemed ok and flowed well with the 3d animation.

73
General Discussion / Re: KOFXIV Announced for 2016
« on: June 14, 2016, 07:23:44 PM »
Damn straight he does..

74
General Discussion / Re: KOFXIV Announced for 2016
« on: June 14, 2016, 07:14:54 PM »
Wonder what this will actually be!

Me too, it's interesting how they are making it coincide with E3.

Oda san would rather attend wednesday night fights than go to E3.. My hat goes off to him.

75
General Discussion / Re: KOFXIV Announced for 2016
« on: June 14, 2016, 04:53:20 PM »
Wonder what this will actually be!


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