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Messages - Atb_555

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16
This is a bit silly, someone needs to let SNKp know asap and release a patch.

17
K' / Re: K’ (Console)
« on: December 07, 2011, 04:18:36 PM »
Nice, I was testing out backdash qcb + B and I swear I was getting the same effect when I did:

 ;dn ;db ;bk ~ ;bk + ;b

~ = quick input

EDIT: sorry other way round

18
K' / Re: K’ (Console)
« on: December 07, 2011, 10:55:36 AM »
Trying combo the air minutes spike after the heat drive with no luck if anyone has any tips on how to combo it please post up. 

Thanks

19
K' / Re: K'
« on: December 06, 2011, 07:53:46 PM »
Really?  Did not know he could do this:
http://youtu.be/bqN4AsDzdL0?t=6m10s

Yeah...so I really dont know how you can in the Minute spike after the Head Drive in the corner.  Anyone else know?

They bounce a little after hitting the ground. Might only work against large characters.

Even then can you pull it off? Cos I can't lol

20
K' / Re: K'
« on: December 05, 2011, 01:07:57 AM »
Really?  Did not know he could do this:
http://youtu.be/bqN4AsDzdL0?t=6m10s

Yeah...so I really dont know how you can in the Minute spike after the Head Drive in the corner.  Anyone else know?

21
K' / Re: K'
« on: December 02, 2011, 11:38:32 PM »
Really?  Did not know he could do this:
http://youtu.be/bqN4AsDzdL0?t=6m10s

You're referring to the minute spike (most likely air version) after the super.  It probably only works on Raiden cos he's a fat bastard would be cool if it works on any character.  

EDIT: attempted the combo couldnt even get it out once...Mission accepted!

22
General Discussion / Re: KOFXIII Back Roll Option Select
« on: November 29, 2011, 04:18:54 PM »
It might be very spacing specific if you can get away from an AA cr.B with this method or a simple case that the opponent fluffed the timing to AA you. 

23
K' / Re: K'
« on: November 29, 2011, 01:43:53 PM »
Couple of things I noticed in the corner. You can get a full combo from his regular second shoot. Here's the break down.

d.B x2, qcf+A, f+B qcf hcb+AC (EX Chain Drive) - 385 dmg
d.B x2, qcf+A, f+B, ~delay~, st.A, qcf hcb+AC - 399 dmg
d.B x2, qcf+A, f+B, ~delay~, st.B, qcf hcb+AC - 403 dmg

So for 2 stock, you can do 40 percent off an easy hit confirm. I was trying to figure out a way to TK an EX Air Minute spike off an Ein Trigger, Second Shoot chain, but either my execution is pretty bad or it's not possible. I thought I'd done it, but I might have just popped them up really high. You could do air minute spike after the st.A though which can be followed into an Air Minute spike so that might be interesting too.

EDIT:

The next big thing I wanna focus on is his new hit confirm with st.C, f+A. In order to get a decent combo off of that one, you have to do qcb+D x2 really fast to make the slide come out and combo. After, you can do st. A into TKed Air Minute spike..


Yeah you can do stuff like this in the corner:

cr.B, cr.B, qcf+A, f+B, [delay], st.A, [delay], TK air qcb + B [DC], qcb + BD, [land]:

- st.A, [delay], qcf hcb+AC
or
- dp+A [DC], qcb+D, qcb+D [whiff], dp+C, f+D

etc

------------

Also noticed that back dash cancel into air minutes spike actually hits crouchers lol. 

24
No problem! Be sure to rip up the competition in the UK for me!

Dude your a legend.  instant air specials are so much more doable now!

25
Coolio I'll try that later thanks man ;)

26
I think its more of a case of timing it quickly from K's st.A reset that is putting me off. I'll try it again next time.

27
Ex Iori (Flame) / Re: Iori (Flames)
« on: November 24, 2011, 10:47:19 AM »
Just to clarify something you can delay the hits between each rekka however it doesn't seem like it has the same desired effect like in the old skool KoFs where the rekka animation will slow down. 

28
Yes you can, and you can try back dash into air minute spike but I dunno if it's fast enough to connect. UPDATE: only the TK way is fast enough, back dash one will not get there in time.

I see is it case of doing it fast or accurate I can't seem grasp the timing properly. 

Thanks

29
Can you tiger knee in this game?  Cos I have great difficulty doing K's air instant air qcb + K from a st.A reset.  If you can't tiger knee is there a work around?

Thanks

30
K' / Re: K'
« on: November 22, 2011, 09:15:05 PM »
Sorry still have issues with the above mentioned shortcut.  Is that the only way to cancel a dp into trigger?

Also I can't recreate this combo:

Specifically after Narrow Spike; st.A -> qcb + B/D(?) xx qcb + BD

Thx

EDIT: So I figured out that after the st.A you have to the air qcb + B xx air qcb + BD.  Just having difficulting getting it out fast enough as it feels like you can't tiger knee in this game.

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