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Messages - MUSOLINI

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91
that people use the ps3 more for tournaments doesn't mean shit, it's because it's usually easier with changing controllers. it's a fact 360 version of the sf4 series is superior to ps3. theres like a 2 frame difference between the 2 versions when it didn't have to be like that. the 360 one is closer to the original arcade. also fuck the developers and publishers, why would you even feel the need to stick up for them is beyond me.

back on 13, completed couple more trials. roberts # 9 is killing me, ive done all his other ones. so far in 9 i either get the dm or NM at the end instead of exdm, and this should normally be easy, lol.

92
General Discussion / Re: Netcode Lag/Delay Test Reports
« on: November 28, 2011, 05:55:39 PM »
lol had my first fight on psn vs eripio69, im from holland he from cyprus, 2 bar connection. IT WAS ASSSSS, input delay and lag atst, wtf. maybe 3 and 4 will be better, but im NEVER playing 2 bar connections or less again, ever.

93
so is it true that the game is rather dead on the xbox compared to the ps3?

Doesn't this happen with most fighting games?

Not really.  Hell, I know with SF4, I'm pretty sure that 360 is played on more than PS3.  Dunno about other games, it's usually a mix.

isn't that because capcom are a bunch of f@gs that can't even properly program a game to be identical on both systems? oh yes they are, the actually made the 360 one better when it didn't have to be. on that note my respect for capcom is no more untill they actually release something worthwhile and not try to fuck me with dlc that should have been in the game for free.

wtf, how that bug happen?

94
General Discussion / Re: Trial Mode Combos
« on: November 28, 2011, 04:50:35 PM »
98 um had combos consisting of 5 to not even 10 moves max. XI had long as combos, but they where easier thanx to the normal feel of them (no HD mode) and super easy execution. it got a lil harder with those tag combos but not hd mode hard imo. at least i finished a couple more trials, i def need a new controller though, analog gives me trouble with charge moves and cancelling charge moves, d-pad is a bitch for old school tiger knee motions etc. lol, im juggling between d-pad and analog during certain combos just to be able to do the trial. shit looks retarded. at least ima try to finish all trials, and never touch them again till i got a worthwhile controller.

nilcam, if you happen to have 2 neo usb pads, please sell me 1 homey.

95
General Fighting Game Discussion / Re: Skull Girls
« on: November 28, 2011, 04:35:28 PM »
i like using girls in fighters dominated by men. also the artstyle used for this game makes mb and ah look good, and you know, they dont look good. they might be good in gameplay though, but their not my style fighters. don't know if SG is more traditional or an airdasher, personally i couldn't care less tbh.

96
how do you guys get links to show images instead of the link like in my posts?

97
General Discussion / Re: Netcode Lag/Delay Test Reports
« on: November 27, 2011, 11:13:32 PM »
yo sabin you seem like the good spokesperson to tell them at atlus. i dont know if we EU players can do the same with rising star games, we could ask for a patch. if eventhe japanese players where complaining when they got the best internet in the world you know somethings up.

98
General Fighting Game Discussion / Re: Skull Girls
« on: November 27, 2011, 10:53:33 PM »
damn, now i started the skullgirls topic?

99
Muso, I thought you didn't want the CDs because they weren't AST.

i dont want them, but i pay for the shit so fuck yeah i want them. shit i dont really need a manuel or even a cover or box. doesnt mean idont want it when i pay for the shit.

also the 13 one is ast, isnt it? or are all 4 ost?

100
General Discussion / Re: Real match execution.
« on: November 27, 2011, 08:55:00 PM »
Also j.CD is your friend, use it to throw you opponent to the corner and keep the pressure there.

hmmmmm, im geting flashbacks of my98 with o/n-chris.

101
General Fighting Game Discussion / Re: Skull Girls
« on: November 27, 2011, 08:46:41 PM »
who says skullgirls will have good online or even be a good competitive game? they said the same bout sf3tsoe, and ggpo on it sucks ass.

its made by somebody thats a name in the fgc, it must be awesome obviously duuh

well shit the game has shit netcode, i mean no more kof13 right its a dead duck right, i mean for the last 15 years weve all been playing great online fighting games, no game has ever survived without faultless online play right, like tekken 6 sc4 sf4 bb mvc3, woe is me, time to move on to one of those great online fighters

wtf you talking out? i madeapoint that they promised the best online for xiii, it wasnt true. they said sf3tsoe will have ggpo and unrivalled netcode, again not true. my point was even with ggpo for skullgirls, i havent played the game thus dont know if they will actually hold vallue. now what was your point to be exact? cause your posts didnt make a lot of sense to me.

102
General Discussion / Re: Trial Mode Combos
« on: November 27, 2011, 08:41:28 PM »
problemis that ive finished all sf4 trials, all mvc3 trialsand i dont even like or play that game. looking at the ps2 games, ive completed all the trials for games like 98um, 02um and xi. problem is hd mode is so unnnatural to me with the amount of moves you need to do that im actually haviing problems just remembering the combos,let alone performing them on my crappy controller. i actually planned on doing all the trails, with mentioned games this too9k me between the 2 or 3 days. i honestly dont think ill have these trias done in even a month, maybe ifi  casn fetch myself a neocd usb pad for ps3.

on that note, anybody wanna sell me theirs? im willing to pay 30 bucks for it.

103
General Discussion / Re: Trial Mode Combos
« on: November 27, 2011, 07:29:24 PM »
wow im ashamed to admit it, maxima is the only character i completed the trials with (and billy yesterday on friends 360, possibly saiki to iirc). every character has like 2 or 3 retarded hard ones too much for my brain to remember or too hard for my pad.

on that note, i need a new controller. playing this game on analog is a bitch. also was the right qnalog always this much in the way of my punch buttons? the combos ive fucked up because of this, fuck.

104
yo EDDR, you get the game already? ive got mine, but without the soundtracks. wtf is wrong with these fucktards? ima send them an e-mail tomorrow.

I don't have mine yet. I just hope they include the shit they promised in the first place.

Like: "Bestel King of Fighters XIII en krijg de Limited Artbook + Music CD gratis."

Probably tomorrow or the day after. After i hit the lab for a bit we should try and test out the netcode.

yeah ill be calling them motherfuckers tomorrow for my bonus cd's.

edit: lol i downgraded couple months ago and it seems my internet speed is ASS.

http://www.speedtest.net/result/1615999382.png[/img]

105
General Fighting Game Discussion / Re: Skull Girls
« on: November 27, 2011, 06:48:49 PM »
who says skullgirls will have good online or even be a good competitive game? they said the same bout sf3tsoe, and ggpo on it sucks ass.

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