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Messages - gazette

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16
Chin Gentsai / Re: Chin Gentsai (Console)
« on: February 29, 2012, 10:22:56 PM »
Not sure if I can post it here, need some advice from Chin masters. I understand Chin fighting style is very different from his past and he has many stances as well, which allow him to have more options to fight the opponent.

I do humbly ask how to fight Chin? I'm clueless and have almost no matchup experience against this drunken master.  I was playing online with a decent guy who anchor Chin as his main. I had no problem with his 1st and 2nd characters most of the time until he unleash this beast with a full HD bar and almost 4 bars to begin with most of the time. Now this is where the real fight starts for me. I don't have any idea what should I do to counter or bait any of his unsafe move. All I can say is Chin did most of the work for him. Kudos to his Chin too.

PS: I understand this is a Chin thread, but I would want to learn some matchups too. Thanks in advance.

17
General Discussion / Re: KOF XIII Console Unlocking & Miscellaneous Thread
« on: February 27, 2012, 07:37:42 AM »
Nope, doing trials don't unlock chibi icons, survival does. But you can't choose Dark Ash or Boss Saiki to clear either of them.

I think you're wrong about this...As far as I can tell, you get the chibi icon for a given character by clearing time attack with them.  I say this because the only chibis I have are the characters that I have cleared time attack with.   I'm pretty sure that you don't get anything for survival, besides the achievement for 35 wins

Ok, I will update this later.

18
General Discussion / Re: The King of Fighters XIII Video Thread
« on: February 25, 2012, 05:13:43 PM »
Stealing this combo! Some new combo for him at last, guess I'll modify it a bit since I mostly use him on point where 3 bar is the max.

19
General Discussion / Re: KOF XIII Console Unlocking & Miscellaneous Thread
« on: February 16, 2012, 04:24:34 PM »
Nope, doing trials don't unlock chibi icons, survival does. But you can't choose Dark Ash or Boss Saiki to clear either of them.

20
General Discussion / Re: KOF XIII Console Unlocking & Miscellaneous Thread
« on: February 16, 2012, 07:27:32 AM »
I was playing around with the icons today and notice something, the chibi icons of Dark Ash and Boss Saiki suddenly appeared. I wondered if the patch actually does add them in automatically or they somehow appeared mysteriously. Anyone mind checking out if they have them?

21
General Discussion / Re: Official "Show your Color Edits" Thread
« on: February 07, 2012, 10:27:58 AM »
This thread is very quiet nowadays.

22
For me personally, this patch is not really a big improvement. There's still input lag, which means blocking low hops online are a little tougher. However its still playable. The only thing I hope is an input lag patch, that will be good enough.

23
You mean US patch is out? Time to check it out later.

24
ANy feedback on input lag? This is the most important part of the patch.

25
BioBooster, we can try online again, since previous attempts were quite bad. I hope your observations are not psychological. What about the input lag? Is it significantly improved?

26
Notes on the patch are out:

http://game.snkplaymore.co.jp/official/kof-xiii/info/index.html

Rough Translation from Professor:
Ranked Match: You can now set your rooms so that players with low bars or low disconnects can't join in.
Custom Match: Your room and filter settings will be temporarily memorized by the game.
Connection Display: The Antenna's level display has been improved (I guess this means it won't lie like it used to)
Online Connection: The stability of online connection has been overall improved (Note that it says stability, not speed.)
Player Data: Fix(es) have been made to "Player Data" (What exactly the fixes are, it doesn't say.. probably the reset bug)
Replay: Fix(es) have been made to "Replay" (What exactly the fixes are, it doesn't say.. my guess is the delete bug: you deleted files on the 1st page no matter what you did.)
Misc: Some fixes have been made to "Customize", and also to issues caused with certain characters.

Let's hope it will be good


27
Yeah, we need to know if the patch is for fixing bugs or net code improvement.

28
I do NOT have the patch yet, but this is what I observed while playing online and what my online friend had told me too. 

1.02 Patch Changes
- Iori and EX Kyo bug fixed (As per other player report)
- Will be kicked out automatically if you don't fulfill the Line Speed connection
- Able to set custom fields in Arcade/Practice mode in Rank matches

Not really sure if they fixed the netcode yet.

29
General Discussion / Re: Official "Show your Color Edits" Thread
« on: January 30, 2012, 06:07:38 PM »
@AmedoS310:

Can I request for Touko Aozak (Mature), Devil Daigo (EX Iori), Bazett Fraga McRemitz (King), Sanji (Robert), Powerd Ciel (Leona), Kasumi Todoh (King), and May Lee (Yuri). Thanks again.

@Mikel

Can I request for custom EX iori? Thanks!

30
Duo Lon / Re: Duo Lon (Console)
« on: January 28, 2012, 06:32:38 AM »
I see, so its the timing, will try to experiment more with him. Lol, I have been doing HCF all along.

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