(NOTE: This version of Neo Dio is not the same as the CPU version, as this one lacks 2 moves, Nikuhen and Haimaru Haigaku. Neo Dio is also known as Dio and will be referred to as simply "Dio".)NormalsClose* cl.
/
/
are cancel-able.
Standing* st.
is cancel-able/whiff cancel-able.
* st.
has good pushback properties.
* st.
has a slow start up, but good range.
Crouching*
/
/
are cancel-able up close.
*
/
are whiff cancel-able.
*
/
are chain-able, but cr. B chains better.
*
comes out super fast, and is great in combos.
*
is a an ok anti-air normals. It has a somewhat slow start up from appearance, but if a jump can be telegraphed, this move comes in handy.
Jumping*
is a great jump attack period. It can sometimes be used as a good cross up tool, but for the most part, its used as a straight forward attack. This move hits several times, and can be used as a combo starter if timed right.
Guard Cancel Tag Attack* Pressing the
button while blocking will allow Neo Dio to do a standing attack and he will then tag out.
ThrowRolling Throw -
/
+
* Can be broken. Regular knockdown.
Command MovesRokotsuna Abarabane:
+
* Dio sticks his chest forward as several "rib-like" appendages stretch out and attack. This move has pretty good range, and pulls the opponent towards Dio whether the move is blocked or not, making it good to use while rushing down. Despite the number of appendages, this move only hits once. There is a slight delay in the move, which at times can help catch "GCFS-happy" opponents.
Sliding:
+
/
/
* Dio slides on the ground, causing either a single hit, or multiple hits causing a knockdown depending on the button pressed. Both B and D do not cause a knockdown, but using
does. The
version is a great move to use as a combo ender, as it allows Dio to dash in and apply okizeme.
Special Moves Sonic Saber:
+
/
* Dio does a dash and attacks with his arm blade. The button strength determines the distance traveled.
Grand Saber:
+
/
* Dio does an alternate version of his
+
/
. This move can hit several times and does knockdown. Button strength determines the distance traveled.
Burning Crow: (close)
+
/
* Command grab. Dio grabs the opponent and does a quick attack that does fire damage.
Bleeding Crow: (close)
+
/
* Command grab. Dio grabs the opponent and does a quick attack that does ice damage. This freezes the opponent long enough to follow up with another attack.
Rolling Smash:
+
/
* Dio does an upward rolling attack. The button strength determines the height at which Dio jumps. This move has some priority against certain attacks.
Meteor Smash: in the air,
+
/
* While in the air, Dio does a down-forward rolling attack. The button strength determines the angle/distance of the roll.
Thunder Blow:
+
/
* Dio whips his tentacle-like hair towards the opponent and attacks with lighting damage. This move hits several times, and is one of the best followups to
+
/
. The
version of this move has a slight startup delay.
Muteki no Teppeki:
+
/
* This is Dio's counter move. He sticks his chest outward and awaits the attack to counter. Both versions have a very bad startup delay, and this move is not really recommended for use, unless one understands the timing of the move and spacing required to execute a successful counter... At that point, it would only be best used as a setup.
Nikuhen: (CPU-only move)
Haimaru Haigaku: (CPU-only move)
Desperation MovesUltimate Cannon:
+
/
* This is Dio's only real projectile. Dio sticks his chest out forward and shoots a dark energy projectile that does a considerable amount of damage. The startup delay is very mininal, and is one of the best moves to follow up with after
+
/
.
Ultimate Beast:
+
/
* Dio does a "ranbu" attack sequence that launches the opponent and he finishes with a move where Dio hunches over exposing his jagged spikes on his back. This, too, is another good follow up after
+
/
.
Ultimate Illusion:
,
,
(when meter stock is at level 3)
* Dio does a shadow slide towards the opponent. If Dio touches the opponent, Geegus (from World Heroes) appears and assists in the "doppleganger" attack. This move does tons of damage, and there are several setups for this move.
Strats, combos and other info can be found here:
http://dreamcancel.com/wiki/index.php?title=Neo_Dio_(NGBC)