I don't know if you could count this as a bug, but I figure it could be seen as a possible issue?
With Vice, She has a DragonPunch motion

/

move (Splash), and and HCB, F +

move (Gore Fest).
HCB, F motions can apprently be used as a shortcut to DPs in this game, and players use it to avoid Fireball / DP mixups when doing HD combos.
However, since Vice has both these motions as 2 seperate moves, I personally found it really difficult to get my hcb, f EX move to properly come out while playing at Otakon. I know it could be chalked up to execution, of course, but if possible, I wonder if SNKP can look into changing the buffer/shortcut with Vice to make the moves work better between each other, or perhaps change the HCB, F motion to use the Kick buttons, rather than the Punches, or change the throw to F, HCF + P instead?
I never played the arcade release, so I can't say if it felt different than that particular version, but just figured I'd note it!