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Kyo's df+D is a really great move because I believe it has really quick start up frames (2 or 3?), so it can punish a lot of moves that have bad or even decent recovery. Also the range is crazy long too. I'll probably put together some moves that can be punished by it.
Anyways, there isnt a right or wrong answer but I was just adding in that there some cons to the move and to me the cons out weight the pros.
Do you think his F+B overhead is more useful? I believe if spaced correctly it can stop some far messy hyper hops and ppl recovering from whole screen rolls.
For original KOF'98, what is the best way to do ; combo?I am sitting in training mode right now about to break my stick over this combo. So far, I have been practicing this motion but I don't think I can hit confirm with that.