Author Topic: KOF XIII 5th |OT| Thread: Console Change log edition  (Read 362295 times)

Xxenace

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #390 on: November 05, 2011, 12:57:36 AM »
i am actually glad they buffed everyone a bit it's gonna be interesting to see who everybody uses


off topic: the modern warfare writers are crazy *spoilers ahead*

[spoiler]do i really need to see a child get killed in a car bombing fox news is gonna have a fuckin field day with this [/spoiler]

Dude...it's literally a CoD Story.  Only one that's actually decent is Black Ops and that's just because of how batshit insane it was.  Plus you can't beat the fun of flashbacks.  Too bad the rest of the game sucked.

Again off topic, Canada Cup in 3-4 hours, aw yeah.

On topic, can't...wait...much longer for the game.
THE NUMBERS MASON WHAT ARE THE FUCKING NUMBERS, black ops campaign was pretty cool they didn't have to kill ice cube though  *off topic mode off*

sociald

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #391 on: November 05, 2011, 03:20:14 AM »
what os r in kof 98 ? and asking to ppl playing already the xiii there r os ? O_o

Here's a very limited list of examples:

-Hold back while pushing a fast normal against jumpin mixups.  The video Rex Dart linked shows how that works.
-Every normal throw is an OS, especially if you have a good cl.C/cl.D like Kyo.  Beats blocking, jump outs, and slow moves that are throwable.
-Anyone with an air throw and a good j.A or j.B but bad j.C and j.D can do j.AC/j.AD or j.BC/j.BD, respectively, while holding a direction.  You either air grab if they jumped or get your j.A/j.B if they didn't.
-O.Chris: cl.D, hcf+AB...you get punch dance on hit from cl.D or qcf+A on block

yes those one r the few i knew and i watched the video rex dart posted long time ago ... but maybe i have a different idea of os ... technically u r right the ones u listed r os but i was talkng more in a shit fighter iv way ! which i would hope ll not be usable in that way in xiii

darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #392 on: November 05, 2011, 03:28:21 AM »



yes those one r the few i knew and i watched the video rex dart posted long time ago ... but maybe i have a different idea of os ... technically u r right the ones u listed r os but i was talkng more in a shit fighter iv way ! which i would hope ll not be usable in that way in xiii


What do you mean the sf4 way?

Do you mean like for example you'll do like a cr. lk and a ultra on a persons wake up and if the back dash the ultra hits?

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kof 13: kyo,iori,k'

KBlackNoah

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #393 on: November 05, 2011, 01:52:39 PM »
10$ for 1 character is bullshit.5 is the right price and no more.
taking a break from battlefield?

yes. i didn't knew you cared ;)

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Xxenace

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #394 on: November 05, 2011, 05:17:42 PM »
10$ for 1 character is bullshit.5 is the right price and no more.
taking a break from battlefield?

yes. i didn't knew you cared ;)

XXOO
it's all about the little people bro

Nagare_Ryouma

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #395 on: November 05, 2011, 06:44:22 PM »
I doubt we'll see another delay. We're too close and too much PR is being done. I really do think the Japanese release date has a lot to do with DLC Iori, which is the preorder bonus. It would suck to buy a game and get the preorder bonus a week-and-a-half later.

I donĀ“t think there will be another delay either.
We will have to wait for the japanese release to be able to get DLC Iori, now the questions is....
When are Kyo and Mr. Karate gonna be available?
I hope we get some kind of news next week or at the pre-release event.

BioBooster

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #396 on: November 05, 2011, 07:07:40 PM »
Hope so too man. We know so much about the console version now, the DLC characters being the most info poor, hopefully we see something on it next week or the week after.

Just FYI - as predicted on the thread, Japan's release is now 12/1 on the official site. Still got a month so guess I will be building up some money for a good stick w/ sanwa parts XD

arstal

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #397 on: November 05, 2011, 07:39:40 PM »
They are re-using a lot of art assets, so I don't think they'll charge more then $5.

It's less work then making a BB character. 

darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #398 on: November 05, 2011, 07:52:18 PM »
They are re-using a lot of art assets, so I don't think they'll charge more then $5.

It's less work then making a BB character. 

they're supposedly $8 they come with a stage and apparently other things relating to the character.

*edit this is wrong
« Last Edit: November 05, 2011, 09:41:05 PM by darkTown2 »
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Xxenace

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #399 on: November 05, 2011, 08:02:28 PM »
They are re-using a lot of art assets, so I don't think they'll charge more then $5.

It's less work then making a BB character. 

they're supposedly $8 they come with a stage and apparently other things relating to the character.
well if that happens to be true i guess im gonna have to stick to only buy this game on one console

Rex Dart

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #400 on: November 05, 2011, 08:45:54 PM »
they're supposedly $8 they come with a stage and apparently other things relating to the character.

Source?

darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #401 on: November 05, 2011, 08:54:39 PM »
they're supposedly $8 they come with a stage and apparently other things relating to the character.

Source?


*edit

alright so i went looking for where i heard it from, and a long while ago some person posted it on a video on the atlusUSA youtube channel for the reveal of moves video for iori, so i'm wrong. I guess i remebered it thinking that
it was actual info.

sorry
« Last Edit: November 05, 2011, 09:36:15 PM by darkTown2 »
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Nagare_Ryouma

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #402 on: November 05, 2011, 09:32:34 PM »
I'm pretty sure it was bullshit.
There hasnt been any oficial info or even hint on the prices. Just speculations.

OFFTOPIC: I JUST GOT MY PS3!!! I am getting ready for November 22nd....

Xxenace

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #403 on: November 05, 2011, 09:44:59 PM »
I'm pretty sure it was bullshit.
There hasnt been any oficial info or even hint on the prices. Just speculations.

OFFTOPIC: I JUST GOT MY PS3!!! I am getting ready for November 22nd....
prepare for the yellow light of death

Delta

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #404 on: November 05, 2011, 09:53:15 PM »
I think the YLOD depends on how much you make your PS3 work (aka overheat), i've heard of 2006/2007 consoles still working to this day, only waiting for that inevitable day of yellow doom.