Author Topic: KOF XIII 5th |OT| Thread: Console Change log edition  (Read 365279 times)

Nagare_Ryouma

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1155 on: November 19, 2011, 01:39:17 AM »

Nagare: Wait, you can unlock the extended intro? The one where elisabeth cries?


Well, Gunsmith played it from the gallery, so I assumed you had to unlock it somehow.

affinity

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1156 on: November 19, 2011, 01:52:31 AM »
oh anyone know why Clark Steel has been called "Still" since KOFXII?  Wasn't it originally Steel?

Delta

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1157 on: November 19, 2011, 01:58:03 AM »
I think the change was before XII, like around the time of MI2 me thinks.

darkTown2

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1158 on: November 19, 2011, 02:03:47 AM »
i don't even think i noticed it changed
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kof 13: kyo,iori,k'

baccano1932

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1159 on: November 19, 2011, 02:08:35 AM »
@sibarraz Okay someone probably already asked this and I just missed it but what kind of options does practice mode have? and do you think it is comparable to other current fighters in this mode?
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omegaryuji

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1160 on: November 19, 2011, 02:13:53 AM »
I love that stage. The sound design on it is amazing.
Likewise.  Also, having a plain background like that means less visual distractions, which is nice.

oh anyone know why Clark Steel has been called "Still" since KOFXII?  Wasn't it originally Steel?
Yeah, it was once Steel.  I don't know why they changed it.  Maybe just something that they messed up translating all along, like Lay Spin.
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Saitsuofleaves

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1161 on: November 19, 2011, 02:15:11 AM »
What did Lay Spin used to be?
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nightmoves

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1162 on: November 19, 2011, 02:25:46 AM »
What did Lay Spin used to be?

Ray Spin, since Japanese doesn't have "L" sounds.

Saitsuofleaves

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1163 on: November 19, 2011, 02:36:29 AM »
What did Lay Spin used to be?

Ray Spin, since Japanese doesn't have "L" sounds.

So I guess they never had to hold dat L on their chests.
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

SonicTempest

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1164 on: November 19, 2011, 02:38:12 AM »
Yeah, it was once Steel.  I don't know why they changed it.  Maybe just something that they messed up translating all along, like Lay Spin.

http://game.snkplaymore.co.jp/official/kof2003/character/ikari_clark.html

Katakana says 'Clark Still.' Probably a mistranslation.

sibarraz

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1165 on: November 19, 2011, 02:40:37 AM »
@sibarraz Okay someone probably already asked this and I just missed it but what kind of options does practice mode have? and do you think it is comparable to other current fighters in this mode?

It's like the xbla or ps2 kofs except with recording

At least has damage info

Is ok


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nightmoves

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1166 on: November 19, 2011, 02:43:17 AM »
As far as I know, his name was originally Clark Steel in the Japanese versions of the Ikari Warrior games. But apparently ever since KOF 94, when Ralf and Clark's names were localized in North America, it was changed to Clark Still.

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1167 on: November 19, 2011, 02:45:13 AM »
oh anyone know why Clark Steel has been called "Still" since KOFXII?  Wasn't it originally Steel?


Generally, it's said that it changed because Clark Steel was too close to "Clark Kent, the Man of Steel".

I'm not sure if DC ever commented / saught action on it, but I do remember people complaining about the name being changed, and being suprised anyone would notice a little company like SNKP making such a semi-sly joke / tribute.

milesw

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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1168 on: November 19, 2011, 03:09:33 AM »
What did Lay Spin used to be?

Ray Spin, since Japanese doesn't have "L" sounds.

So I guess they never had to hold dat L on their chests.
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Re: KOF XIII 5th |OT| Thread: Console Change log edition
« Reply #1169 on: November 19, 2011, 03:09:50 AM »
This may have been asked before, but is the story mode any good?