Author Topic: KOFXIII Framedata  (Read 38160 times)

BioBooster

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Re: KOFXIII Framedata
« Reply #45 on: February 27, 2012, 09:29:21 AM »
K' translated, Yuri translated, numbers added

hiltzy85

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Re: KOFXIII Framedata
« Reply #46 on: February 27, 2012, 06:56:15 PM »
I think there are a couple errors in the Iori frame data table...The original japanese website had dp+C listed at 14 frames start up (which I believe is correct, it is much slower than dp+A), and the table has it listed at 4.  Also, there are no frames on block listed for shougetsu+A in the table, whereas the japanese site has the second hit at -8
Former Semi-Serious MK9 player, Mediocre T6 player, maybe one day I'll be a Mediocre KOF XIII player, too

Kane317

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Re: KOFXIII Framedata
« Reply #47 on: February 27, 2012, 10:17:17 PM »
I think there are a couple errors in the Iori frame data table...The original japanese website had dp+C listed at 14 frames start up (which I believe is correct, it is much slower than dp+A), and the table has it listed at 4.  Also, there are no frames on block listed for shougetsu+A in the table, whereas the japanese site has the second hit at -8

I helped fixed the typos for Iori; it's correct now.

desmond_kof

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Re: KOFXIII Framedata
« Reply #48 on: February 28, 2012, 12:35:26 AM »
Raiden's data is up, he just needs some translating on his specials...all his numbers have been punched in: http://dreamcancel.com/wiki/index.php?title=Raiden_(XIII)#Move_Metadata

Does anyone main Raiden? His wiki might need some cleaning up and updating...lol.
"Do not place so much importance on winning. The fight itself has value."

Saitsuofleaves

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Re: KOFXIII Framedata
« Reply #49 on: February 28, 2012, 01:14:26 AM »
Don't know anyone who does.  Hell, the only time I ever see Raiden play these days is through MadKoF's vids...and I'm pretty sure Raiden's not his main (unless he's starting to tire of Duo/Shen/Kim).
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

BioBooster

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Re: KOFXIII Framedata
« Reply #50 on: February 28, 2012, 02:25:23 AM »
Ironic bc Raiden is still plenty viable and more enjoyable to use.

Kane thanks for the fixes.

Des, much appreciated - will get to that today.

Saitsuofleaves

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Re: KOFXIII Framedata
« Reply #51 on: February 28, 2012, 02:31:07 AM »
I'd use him, but I'm still confused as to how he should be used.  I'm guessing very few Raidens will use his Dropkicks ever again outside of HD combos (only time I see MadKoF charge them is when he's well on his way to an OCV and is trolling).  I'm guessing a plethora of normals, Giant Bombs with and without feints, and Green Mists?
On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.

keykakko

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Re: KOFXIII Framedata
« Reply #52 on: February 28, 2012, 05:42:59 AM »
Hello. I am the editor of the Web site below.
http://keykakko.wordpress.com

Than a few days ago, I have been surprised by the enthusiasm of everyone.
To translate Japanese into English is difficult.
English speaking freely :) I also can not

Flame data I have personally examined.
May contain mistakes.
(I think a big mistake there is no Desuga)

To cooperate with the translation, but can not, support has.
KOF good life.

Reiki.Kito

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Re: KOFXIII Framedata
« Reply #53 on: February 28, 2012, 06:47:51 AM »
Thank you very much for your hard work!

We really appreciate everything you have done, keep going!

@ Dreamcancel crew: We need to be sure to link the original back to his website. I really feel since we used the data, it should be honored.

BioBooster

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Re: KOFXIII Framedata
« Reply #54 on: February 28, 2012, 07:21:13 AM »
Hello. I am the editor of the Web site below.
http://keykakko.wordpress.com

Than a few days ago, I have been surprised by the enthusiasm of everyone.
To translate Japanese into English is difficult.
English speaking freely :) I also can not

Flame data I have personally examined.
May contain mistakes.
(I think a big mistake there is no Desuga)

To cooperate with the translation, but can not, support has.
KOF good life.

keykakko-san,

Thank you very much for all of the detailed frame data you have provided. We at Dream Cancel were extremely excited to find a good source for Console Version KOF XIII data :) 
Are you planning on releasing more data? or maybe there is an opportunity for us to band together and finish the other characters? (will need a little coaching)


(熱狂KOFファンのバイオです

keykakkoさん、色々とフレームに関するデータを見させて頂けて本当にありがとうございます!この用なデータに非常に植えていて勝手ながらこちらののサイトにアップさせて頂きました。フレームの取得方法を教えて頂けると、現在keykakkoさんのサイトでカバーされていないキャラの文を作成すし、データを共有することが可能かもしれませんが、如何でしょうか。また、そちらの方でご作成、ご提供頂けたらこちらのキャラページに是非追加させせて頂きたいと思います。

どうぞ宜しくお願い致します。)

@Reiki, Des, yep we should reference back to the keykakko's original.


BioBooster

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Re: KOFXIII Framedata
« Reply #55 on: February 28, 2012, 02:05:25 PM »
I've just translated the Raiden page.

http://dreamcancel.com/wiki/index.php?title=Raiden_(XIII)#Move_Metadata

Nice, I see that Des has provided a reference at the bottom to keykakko.



keykakkoさん、キャラページの下の方にリファレンスを記載しています。宜しいでしょうか。

keykakko

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Re: KOFXIII Framedata
« Reply #56 on: February 28, 2012, 04:33:58 PM »
Hi.BioBooster.

Of course. Please use it.

The frame, shot with 60FPS videos on PC, have been investigating in the frame advance. Is easy.
I will also examine the frame data of other characters. ;)

desmond_kof

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Re: KOFXIII Framedata
« Reply #57 on: February 28, 2012, 06:42:36 PM »
Hi.BioBooster.

Of course. Please use it.

The frame, shot with 60FPS videos on PC, have been investigating in the frame advance. Is easy.
I will also examine the frame data of other characters. ;)


That sounds great, thank you very much. And we will fully credit you and link back to your blog as well.
"Do not place so much importance on winning. The fight itself has value."

desmond_kof

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Re: KOFXIII Framedata
« Reply #58 on: March 08, 2012, 11:11:30 PM »
I started on Takuma's data, I stopped at his GCCD attack though. I will do more later, but if anyone has time to finish it up, please feel free.

http://dreamcancel.com/wiki/index.php?title=Takuma_Sakazaki_(XIII)#Move_Metadata

EDIT: Just needs translation now
« Last Edit: March 10, 2012, 08:22:37 AM by Desmond Delaghetto »
"Do not place so much importance on winning. The fight itself has value."

No Limitz

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Re: KOFXIII Framedata
« Reply #59 on: March 09, 2012, 07:14:00 PM »
Saiki's frame data is now up on keykakko's blog if anyone's interested.