Author Topic: KOF XIII 6th General Thread: Console Released edition  (Read 297310 times)

Amedø310

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1125 on: January 31, 2012, 06:42:46 PM »
As Killey mentioned above, NA's internet is bad compared to Japan and some parts of Europe, so I'm expecting us to have it the roughest...I would like to be surprised and flat out wrong but we shall see. :)

Yup. I'm not expecting to play anyone on the west coast since I'm in Maryland.

Garydee

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1126 on: January 31, 2012, 06:53:44 PM »
What's pretty crazy is that that Solid and I just did like 15 matches, the connection was superb. We'd played a number of times in the past and it was always shitty. (the one good time was like a 3 bar)

I notice that the load times have been chopped as well. The time it takes to get to round one is like 2 sec if that.

Going to go battle japan's talent now and get my ass kicked - Yeeeeeeeeeeeeeeeeeeeeeeeaaaaargh!!!


Can anybody else confirm that the load times are reduced?

gazette

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1127 on: January 31, 2012, 06:54:56 PM »
ANy feedback on input lag? This is the most important part of the patch.

PureYeti

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1128 on: January 31, 2012, 07:08:45 PM »
Can anybody else confirm that the load times are reduced?

Installing will reduce the load times unless you mean shorter load times than installing it

oricon

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1129 on: January 31, 2012, 07:12:27 PM »

As Killey mentioned above, NA's internet is bad compared to Japan and some parts of Europe, so I'm expecting us to have it the roughest...I would like to be surprised and flat out wrong but we shall see. :)

Yeah their not releasing the patch in US because the pacth might get exposed  ;)

Garydee

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1130 on: January 31, 2012, 07:14:51 PM »
Can anybody else confirm that the load times are reduced?

Installing will reduce the load times unless you mean shorter load times than installing it

There is a mention that the patch reduces load time. I'm curious to see if it's true.

Shiranui_ninja

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1131 on: January 31, 2012, 07:28:36 PM »
Loading times reduced? Mmm, I don't think so. It does it matter? If you install the game loading times are pretty fast.

For input delay, i think it dependes on how bad or good is your connection with your rival. As I say before, for now i don't see any improvement on speed or quality of netcode. I tried with two friends of mine who I play often, since they are from my country. 2 and 3 bars, and the matches were good as always, not perfect but playable. I didn't notice improvement with them. But having the chance to play ranked match only with 2 and 3 bars people has no price for me.

I have been told that if you try to enter into a room were it says "2 or up" in player match and you have 1 bar, you can't.
« Last Edit: January 31, 2012, 07:30:15 PM by Shiranui_ninja »
PSN: Shiranui_ninja
KOF XIII main team: Mai/King/Mature

desmond_kof

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1132 on: January 31, 2012, 07:49:02 PM »
I got the patch, if anyone wants to test, find me in the toolbar chat.
"Do not place so much importance on winning. The fight itself has value."

Reiki.Kito

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1133 on: January 31, 2012, 08:13:19 PM »
Well, there we go. I have it now too.

Garydee

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1134 on: January 31, 2012, 09:06:59 PM »
I have it too. I can confirm that load times are faster.

sociald

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1135 on: January 31, 2012, 09:12:38 PM »
can anyone say the exact date the patch was out in europe ? cause im from italy and i didnt see any patch at all till now ( i suppose u get the alert of the patch like in all the other games or u cant load the game till u didnt install it right ? )

FataCon

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1136 on: January 31, 2012, 11:22:05 PM »
Well I played some sets post-patch for about an hour or so. The game does indeed seem a smoother, and I never got the "sychronizing" box that used to pop up every so often. There was definitely enough input lag to keep me frustrated. However, my internet is pretty terrible, and no amount of patching or netcode re-writing can fix that.

MetalThrashingMadman

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1137 on: February 01, 2012, 12:50:49 AM »
They fixed the converter issue yay! That smartass that was trying to correct me earlier can eat it. I got what I wanted and all the nitpicking in the world can't take it away.

Jhonry Prud

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1138 on: February 01, 2012, 04:35:17 AM »

Why SnK now release useless add on like Extra Color and unlock all icon
they are available  can do unlocked by play much
Are they following Capcom ?

Saitsuofleaves

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Re: KOF XIII 6th General Thread: Console Released edition
« Reply #1139 on: February 01, 2012, 04:41:21 AM »
No, if they were following Capcom, the colors would only be able to be obtained by buying them.

On 5/26, something that defined a generation shall make its rightful return.  #Toonamisbackbitches.  Prepare yourselves.  Bang.