Ironreaver: Sure, we can try. But given my exp with Nocturnal I'm not expecting good things. I get about 80 (good connection) to 120ms (standard) to the WC from the EC. I'm expecting it to be far higher to Hawaii which will mean completely unplayable. But yeah if you want to get sadface, sure.
Well, with my experience, netplay has been great. I've only had one bad connection
Good Connections:
Myself: Illinois
Opponent: SoCal
Connection: 3 Bars
Little to no lag, just online input delay
Facepalm #1

Myself: Illinois
Opponent: Pennsylvania
Connection: 3 Bars
Virtually no lag, just online input delay
Facepalm #2

Bad Connection:
Myself: Illinois
Opponent: Michigan
Connection: 3 Bars
The lag was horrendous, we had to synchronize every round we played and I couldn't even do BnB's in our connection because of the delay and random spikes we had. Virtually unplayable.
At least here, you finally start to accept reality man. Thank god, I was worried.

Basically what youre saying with your post is, there is lag, it is just CONSISTENT lag, meaning something you can deal with (but doesnt mean it's good by any means.)
The netcode could use some work but it's not as bad as some others are saying. Either way, I'm going to play XIII because I'm lucky enough to enjoy the game offline because there is a scene here in Chicago and I can go up to Michigan once every 2 weeks to make it to Casuals out there if I wanted to.
Dude, find me 1 top player in America that will go on record and say the netcode is acceptable. I'm still waiting I highly doubt you will

Noone I know who's opinion means anything (meaning theyre a seasoned player and can tell input delay from tourneys, constant offline play over the years) has gone on record to defend the netcode.
Instead of making posts like this (which obfuscate the issues because it's quite obvious that you cannot tell the difference between lag and input delay, please help us get behind the issue of FIX the netcode, because as it is right now, its simply unacceptable
It's a shame most people wont ever get to play on good netcode or have good internet period..when both sides have good net, and the netcode is good "online delay" is far less of a issue. For examples of this, check Godsgarden online tourneys for SF4 which are for serious amounts of money, and are online, where players with beast connections dont have as much problems with delay that we do.
I played SSF4 yesterday for a long time just to compare the netcode, it is light years better, and I have a much higher chance of finding close to lag free connections. Sigh

Sad truth of the situation is, SSF4 netcode is barely acceptable as is (still input delay, but great connections mitigate these issues)