I think setting Terry up for a block string is the way to get in for damage.
Here's how I like to approach it.
j.D (blocked), d.D (blocked), df+C, qcb+D =>
If they don't low B and they're not a grappler, you got this because the d.D insures they're blocking low for most of it. From here, you can do two things.
st.C (blocked), qcf+AC, dash, st.D, f+A [HDA], st.D (guard crush), f+A HD combo.
or
st.C (hit them), f+A, HD combo/ regular combo.
It gives you a lot of options really because you're like +2 if they block low so you're at advantage if they block it. If you hit them, you're most likely at neutral. That's the one thing I hate about qcb+D. If you combo into it, you don't get anything if they're standing.