Not sure who is chief of the flamori wiki page, but I've done a variation of nostock HD combo for an improved damage 2 meter combo: j.C, s.C, f+A, [HD] s.C, f+A, (qcb+C [HDC], dp+C (2) [HDC], hcb~f+P, far D)x3, far C, qcf~hcb+P, qcfx4+P = 765 damage, which is an improvement over the 2 that are currently on the page, and gives the player time to decide to do a nostock/1stock variation (I haven't tested the dmg for the one stock version yet).
Also for a 3 meter combo: j.C, s.C, f+A, [HD] s.C, f+A, qcf+P, [SC] qcf~hcb+P, [MC] qcb~hcf+P = 840 dmg, and it's one of the easiest things you can conceivably do.
I'm just starting to learn his big combos, so I'm sure he can get more, but it's just something that I had found.
Also what is this about: (1) cr.B, s.B, f+A or j.C, s.C, f+A, qcf~hcb+BC [HDB], [Max Cancel final hit] qcb~hcf+AC = 687/767 dmg
(2) cr.B, s.B, f+A or j.C, s.C, f+A, qcb+BC [HDB], dp+C (2) [HDC], qcb+C [HDC], dp+C (2) [HDC], qcf~hcb+P [Max Cancel final hit] qcb~hcf+A+C = 696/776 dmg
what is HDB (hyperdrive bypass?)? They seem fishy to me