Hi.
After tons of unsuccessful practice I need some help. Since many combos start with jump D, standing C (see for example DDTC combo videos, Takuma) I try to connect it but it is not reliable.
From my experience (means it can be wrong):
a)It matters where you hit the character, the lower the better it connects
b)you can input C as soon as your figure touches the ground
c)button mashing 3x C seems to help the input interpreter, but the input afterwards is disturbed (like takumas jump
, st.
, forward
; forward b rarely connects then)
anyhow, I does not work really, I cant execute this combo reliably. I have a MadCatz SFIV TE and test this stuff on the Takuma character (jump D, st. C, forward B, charge
etc.; I can do the combo without jump D without problem, meaning when the figure is on the ground)
Any help would be really appreciated, also videos (like the vesper arcade guy where you see the fingers)