you're thinking too small. Cunt Continuum Shift (Trying to grow a scene while insulting others isn't the way to go -Kane317) has raised the bar for idiots with stupid extras which SNK used to do in the past. What you need for a great console release is this.
1. Great online gameplay. Netcode that works, but with the KOF XII stuff that was added like Clan battles, 3 v 3 people with each person controlling one of the characters, a 1 v 1 mode for people who want to play specific characters, online saving of replays and uploading them where each character has their own section for highlights and wins, Clan Wars where you can fight for specific stuff and so on and on. KOF 12 had the best feature set IF it worked, but I'd like to see SNK expand on this. Also online Ratio mode.
2. Training mode for each individual character, moves, concepts, simples, DMS, combos and neomaxes along with all the other stuff. Let everyone have the chance to have an in depth learning experience with each character so more then six people get chosen.
3. A gallery that gives art, music, voices, and creator vision and opinions and all that stuff as a bonus for playing. Unlock this stuff with points from online battles, doing challenges, beating the game, online clan fights.
4. Needs stupid things like Capcom's SF4 where you get icons or titles. Have those also unlocked online and so forth.
5. Mixed up with older music as a sort of thank you to older fans.
6. Full storyline like Blazblue for each individual character. People eat this shit up individual character storylines to go with the team storylines to flesh it out a lot more.