Curious, if I place a Genee in front of the opponent and they react and hit me and the Genee hits them (AFAIK, Genee still stays even if you get hit), is it possible to connect an EX Pluivose after trading hits? Both of us still on the ground of course.
Not quite sure, but it's iffy.
I suppose it would depend on when it explodes - as you are getting hit, he gets hit at the same time, or after you get hit and they are recovering from the move. If it's possible would have to be from an opponent's light attack. I do know the EX super is either a 2 or 1 frame attack so it would be very close.
Hmm, speaking of exploding, I'm assuming it takes a little while before Genee explodes right? As in maybe a 1 second delay. And if the opponent never gets into range, will it still explode or just disappear?
I also have a few more questions if you don't mind.
I think I saw someone link a d D after a d A but I'm not sure. Although it's probably useless since Ash can cancel his d B anyways, I guess it's a good thing to keep in mind.
I'm assuming all specials after his b B is a link right? Because that's how I did combos with EX Pluivose. If it's so, is it possible to connect his command throw?
And speaking of command throw, the simple C > command throw should work right (hcb C, hcb BD)? EDIT: Oh wait, scratch that, he has Genee now. I guess there goes the C > command throw shortcut. 
1. Genee does explode by itself after a certain amount of time. The normal one has a delay when it explodes, maybe like 0.5 seconds. I've seen people just run past it.
2. d.A, d.D does not link. The reason to use it is because d.D actually moves the character forward so you suffer less push back.
3. The only moved you can do after b.B is d,u+B, qcfx2+BD, ABCD, and d.B.
- b.B does not cancel normally so all combos are links. The exception to this is that b.B becomes cancellable in HD and ABCD mode
- For ABCD you can only do it after one light attack -> b.B. If you do C, b.B it won't connect because of too much pushback.
- d.B seems to be like a 1-frame link, so probably not a good idea to try it in a real match.
4. To combo the command throw neomax, I can only get 1 light attack -> neomax. I've tried different variations but none seems to work. It doesn't have that much range despite being a neomax. I usually do empty hop, wake up or dash neomax outside of a combo.