Notation
= Light Punch

= Light Kick

= Strong Punch

= Strong Kick
* = EX version possible
ThrowsFuusha Kuzushi:

/

+

/
Command MovesWall Jump -

in all near wall (1P side),

on 2P side
Ukihane - Air

+

Yume Sakura (Air Throw) -

/

/

+

/

(close in air)
Special MovesKachosen -

+

/

*
Ryuenbu -

+

/

*
Hisstatsu Shinobi Baichi -

+

/

*
Musasabi No Mai - (charge)

+

/

Musasabi No Mai (air variant) -

+

/

(in air) *
Desperation MovesChou Hisstatsu Shinobi Baichi -

+

/

(ground or air) *
NeomaxShiranui Ryuu Kunoichi no Mai -

+

(ground or air)
Mai's
Wiki entry.
Console changes:
- Kaschousen comes out faster, also has quicker recovery
* Ukibane (down + B in air) has different trajectory than Arcade, recovery time has been changed
* Musasabi(from ground) can be canceled to Floating attack
* WK>FK is a chain combo. Can be used to connect into HD mode, and also gives Mai more damage on pokes
* EX air Shinobibachi added in game. Invincible until hit detection comes out.
- Crouching FP has more cancelable frames
- Weak Ryuenbu has more vertical hitbox
* Neomax comes out faster and freezes time when it reaches the edge of screen
Producer Yamamoto says: We’ve balanced her as a female ninja by giving her attacks that can make her fight more tricky from the air. Using Ukibane to trick the opponent and doing an attack string, or hit confirming from her crouching fierce punch have become effective tactics. Her Neomax has also been buffed.