Author Topic: The King of Fighters XIII Home Port Wishlist  (Read 87973 times)

Mikel

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #195 on: May 10, 2011, 04:12:45 PM »
Well, here is what I will suggest:

  • Tournament mode.
  • Online survival mode.
  • Replay Upload and download.
  • Worldwide and Character rankings (Win and lose ratios with a specific character), with a friend filter.
  • 1 vs 1 online matches.
  • NGBC XBLA netcode (I had to suggest this)
  • BlazBlue-Style story mode (Where you have two options: Select a team, and pick a member of that team to see their own backstory seperate from their team's backstory (Example: I selected Elisabeth's team, and I selected Shen Woo, I get his part of the backstory of Elisabeth's team) or simply select a team, and play through their story)
  • Updated gallery with movies, artwork, endings, story mode clips, and a sound test with Music, Voices, and SFX (Including character specific SFX, like Iori's slashes).
  • New online menu with a different menu design from the main menu (See Tekken 6 and SFIV/SSFIV for examples)
  • New console-exclusive opening animation, with cutscenes done by Satelite, and theme song done by Nana Mizuki.
  • Anime cutscenes for Story Mode by Satelite

Here is my explanation for Story Mode options:



In other words, select Team if you want to play a team story, or select single to play a team member's own story.

If single is selected, select a team, then select a character, you will play through that character's backstory (I select the Fatal Fury team, then I select Joe, I get his own story afterwards). Each character will have two different routes, the good ending route, and the bad ending route.

If team is selected, simply just select a team, you will play through that team's backstory (I select the Fatal Fury team, I get the team's official backstory). Each Team will have three different routes, the true team ending route, the good ending route, and the bad ending route.

Red means that it is selected, Dark Red means that it is unselected.

Also, here is what I will suggest for the game's voice cast, along with an arrange Japanese cast (Think Samurai Shodown VI in the Anthology):
Quote
Character Name - Voice Actor I will suggest - Well known roles

Elisabeth (Rival) team:
Elisabeth Branctorche: Dorothy Elias-Fahn (Arrange Japanese voice: Yuko Kaida (Agency: Ken Production))
Duo Lon: Doug Erholtz (Asuma in Naruto, Vega in SFIV, Hazama/Terumi in BlazBlue; Arrange Japanese voice: Junichi Suwabe (Agency: Haikyo))
Shen Woo: Yuri Lowenthal (Sasuke in Naruto, Sun Ce in Dynasty Warriors, Zhang He in Dynasty Warriors 6, Sin in Guilty Gear 2; Arrange Japanese voice: Kazuya Nakai (Agency: Aoni Production))

Japan Team:
Kyo Kusanagi: Johnny Yong Bosch (Ichigo in Bleach, Nero in Devil May Cry 4, Sasori in Naruto: Shippuden; Arrange Japanese voice: Ryotaro Okiayu (Agency: Aoni Production))
Benimaru Nikaido: Sam Riegel (York in Cross Edge, Donatello in TMNT; Arrange Japanese voice: Hikaru Midorikawa (Agency: Aoni Production))
Goro Daimon: Jamison Price (Arrange Japanese voice: Takashi Nagasako (Agency: Arts Vision))

Fatal Fury Team:
Terry Bogard: Troy Baker (Snow in Final Fantasy XIII, Sol Badguy in Guilty Gear 2, Troy in Cross Edge; Snow and Terry (in his MOTW outfit) look kinda similar; Arrange Japanese voice: Same as Arcade version voice)
Andy Bogard: Crispin Freeman (Itachi Uchiha in Naruto, Grazel in WKC, Reishin in Kurokami; Arrange Japanese voice: Same as Arcade version voice)
Joe Higashi: Kyle Hebert (Adult Gohan in DBZ, Kiba in Naruto, Sima Yi in DW6; Arrange Japanese voice: Same as Arcade version voice)

Psycho Soldier Team:
Athena Asamiya: Cristina Vee (Noel, Nu, Mu in BlazBlue, Aika in AIKa R-16: Virgin Mission; Arrange Japanese voice: Same as Arcade version voice)
Sie Kensou: Kaiji Tang (Arrange Japanese voice: Tetsu Shiratori (Agency: Bungakuza))
Chin Gentsai: Doug Stone (Arrange Japanese voice: Same as Arcade version voice)

Ikari Warriors Team:
Leona: Ali Hillis (Lightning in Final Fantasy XIII, Karin in Naruto: Shippuden; (Arrange Japanese voice: Kanae Itō (Agency: Aoni Production))
Ralf Jones: Patrick Seitz (Ragna in Blazblue, Leon Schmidt in Valkyria Chronicles, Stiner in Kurokami; Arrange Japanese voice: Tomokazu Seki (Agency: Atomic Monkey))
Clark Still: Fred Tatasciore (Largo in Valkyria Chronicles, Kakuzu in Naruto Shippuden; Arrange Japanese voice: Hisao Egawa (Agency: Aoni Production))

Women Fighters Team:
Mai Shiranui: Laura Bailey (Chun-Li in Street Fighter IV, Kuro in Kurokami, Dende in DBZ, Isara in Valkyria Chronicles; should use her Isara voice; Arrange Japanese voice: Same as Arcade version voice)
Yuri Sakazaki: Cindy Robinson (Arrange Japanese voice: Ayumi Fujimura (Agency: Ken Production))
King: Laura Bailey (With her Lust voice; Arrange Japanese voice: Same as Arcade version voice)

Yagami Team:
Iori Yagami: Jason Griffith (Sonic and Shadow in the Sonic series from 2005 - 2010, Keita Ibuki in Kurokami; The previous Shadow the Hedgehog voice in the video games will definitely fit Iori; Arrange Japanese voice: Same as Arcade version voice)
Mature: Mary Elizabeth McGlynn (Kurenai in Naruto, Nina Williams in Tekken 6; Arrange Japanese voice: Chizu Yonemoto (Agency: Aoni Production))
Vice: Jessica Strauss (Juri Han in SSFIV, Sasha in InFAMOUS, Rhiza in Supreme Commander, etc.; Arrange Japanese voice: Eri Kitamura (Agency: Early Wing))

Art of Fighting Team:
Ryo Sakazaki: Roger Craig Smith (Eddy in Tekken 6, Ezio in Assassin's Creed II, Deidara in Naruto: Shippuden; Arrange Japanese voice: Toru Furuya (Agency: Aoni Production))
Robert Garcia: Dave Wittenberg (Kakashi Hatake in Naruto, Michael Sunnyside in Sakura Wars, Prinny in Trinity Universe; Arrange Japanese voice: Susumu Chiba (Agency: Office Osawa))
Takuma Sakazaki: Tony Oliver (The 4th Hokage in Naruto, Bang in BlazBlue; Arrange Japanese voice: Banjou Ginga (Agency: Aoni Production))

Kim Team:
Kim: David Vincent (Jin/Hakumen in BlazBlue, Grimmjow in Bleach, T. Hawk in SSFIV; Arrange Japanese voice: Toshiyuki Morikawa (Agency: AXLONE))
Hwa Jai: Dave Wittenberg (Nathan Drake from Uncharted, Deadpool from MvC3, Madara Uchiha in Naruto: Shippuden; he should use the Deadpool voice; Arrange Japanese voice: Kōji Ishii (Agency: Vi-Vo))
Raiden: Jamison Price (Arrange Japanese voice: Unsho Ishizuka (Agency: Aoni Production))

K' Team:
K': Liam O'Brien (Garra in Naruto, Master Big Star in Disgaea 3, Ky in Guilty Gear 2; Arrange Japanese voice: Same as Arcade version voice)
Kula Diamond: Cassandra Morris (Ritsu in K-On!, Mayu in Kurokami; Arrange Japanese voice: Same as Arcade version voice)
Maxima: Jamison Price (Tager in BlazBlue, Chad in Bleach; Arrange Japanese voice: Same as Arcade version voice)

And last but not least:
Ash Crimson: Michael Sinterniklaas (Arrange Japanese voice: Same as Arcade voice)

Oh, and a few more:
Saiki: Vic Mignogna (Arrange Japanese voice: Yuichi Nakamura (Agency: Sigma Seven))
Mukai: Travis Willingham (Jedah in Cross Edge, Cell in DBZ: Kai, Roy Mustang in FMA, Knuckles in the Sonic series, etc.; Japanese voice: Kenji Nomura (Agency: Aksent))
Rose Bernstein: Stephanie Sheh (Japanese voice: Nana Mizuki (Agency: Sigma Seven))
Botan: Julie Ann Taylor (Akane Sano in Kurokami, Tsubaki in Blazblue; Japanese Voice: Eri Kitamura)
Riemlo: Cindy Robinson (Japanese Voice: Miyuki Sawashiro (Agency: Mausu Promotion))
Heidern: Keith Silverstein (Japanese voice: Shuuichi Ikeda (Agency: Haikyo))
« Last Edit: May 10, 2011, 04:14:25 PM by Mikel »

Rex Dart

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #196 on: May 10, 2011, 05:26:22 PM »
I admire your passion.

Edit: Although I don't get why you'd want to replace any of the Japanese voice cast. Most of them have been voicing their characters for years. It would sound off hearing someone else voicing these characters.
« Last Edit: May 10, 2011, 05:34:42 PM by Rex Dart »

Shiranui_ninja

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #197 on: May 10, 2011, 06:05:15 PM »

  • New console-exclusive opening animation, with cutscenes done by Satelite, and theme song done by Nana Mizuki.
  • Anime cutscenes for Story Mode by Satelite
This is asking too much. I guess you know you can't expect this. Story mode already have animce cutscenes, I don't know who made them but they are great. Opening movie is already done, I hardly doubt they will change it for console version. Is not impressive as story mode cutscenes but is ok.

About new japanese voices... I don't see why. And about Chunli's english voice for Mai, I really hope this doesn't happen.
PSN: Shiranui_ninja
KOF XIII main team: Mai/King/Mature

MUSOLINI

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #198 on: May 10, 2011, 06:24:14 PM »
Edit: Although I don't get why you'd want to replace any of the Japanese voice cast. Most of them have been voicing their characters for years. It would sound off hearing someone else voicing these characters.

agreed. US voice cast, or any other voice cast that isnt done by the japanese voice actors is the most terrible idea ive heard so far. at least non gameplay related.

some things i cant stand about germans, spanish, french, turkish, italian american and whatever countries (even the dutch lately), STOP YOUR FUCKING DUBBING AND FUCKING UP MOVIES ON TV. in an age where everybody can read, we dont need anymore dubs, just subs.

yes this also applies to games. all imo.
In the end, there can only be XIII.



Still mo sweet Chariots, keep on swingin'!

DarKaoZ

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #199 on: May 10, 2011, 06:28:48 PM »
  • Replay Upload and download.
This is a must, since they had it on 12. But I really hope they add a player like in BlazBlue, love to see frame by frame animations.

  • NGBC XBLA netcode (I had to suggest this)
NGBC is good, but I want better. BlazBlue or GGPO like code would be awesome.

  • BlazBlue-Style story mode (Where you have two options: Select a team, and pick a member of that team to see their own backstory seperate from their team's backstory (Example: I selected Elisabeth's team, and I selected Shen Woo, I get his part of the backstory of Elisabeth's team) or simply select a team, and play through their story)
As much as I would like this, I see it hard to have more than one ending for each team. I just wish they added the pre-team stories with some animations, like the endings and some voice acting. That would be enough for me.

  • New online menu with a different menu design from the main menu (See Tekken 6 and SFIV/SSFIV for examples)
I seriously hope not, I mean if the design of the first menu is good don't change it. But in Tekken 6 and SF4/SSF4 their menus aren't that great.

  • New console-exclusive opening animation, with cutscenes done by Satelite, and theme song done by Nana Mizuki.
  • Anime cutscenes for Story Mode by Satelite
I kinda agreed with some people, asking for Animated Cutscenes is a bit too much sometimes. Besides I would prefer to see SNK do their own animations, KOFXI and KOF XIII cutscenes, even with limited animations were fun to watch, even though I don't like Nona art.

Just to add I would love for KOF13 to be the first fighter to have Online Training Mode. I keep thinking this will help a lot of people to have a way to teach someone online without time limits or a character dying during a training session.

Rex Dart

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #200 on: May 16, 2011, 05:54:15 PM »
Inspired by DarKaoZ, here's my dream KOF tutorial:

Part 1: How to move and defend
(Covers basics of 2D fighter movement, running and back-dash, different jumps and hops, rolling, recovery rolls and GCAB/CD.)

Part 2: How to attack
(Covers normals, CDs, throws, command normals, specials, command throws, EX specials, DMs, EX DMs, NeoMaxes, Drive Cancels, HD mode and Max Cancels. Phew.)

Part 3: Defensive Strategy
(Covers using pokes for defense, dealing with basic mix-ups, dealing with more advanced mix-ups, avoiding guard crush, and using the invincibility of EX moves to avoid attacks)

Part 4: Offensive Strategy
(Covers safe vs. unsafe moves, basic blockstrings, move properties [overheads], basic mix-ups, building gauge, and taunts.)

Each section would consist of a number of easy-to-moderate challenges teaching the player about the game. The sections can be done in any order (so experienced players can skip through some of the basics), but completing them all gets you a gold star (or something equally valuable). SNKP has already had challenges like these in their games, but they've always been mixed in with the more general challenge mode. The idea of this mode would be to make players aware of what they're learning.

The tutorial characters are Kyo, Iori and Ash, since their move sets cover just about all KOF basics. Each section would be taught by one of the "master" characters: Kim (attacking), Takuma  (offense), and Chin (defense). Maybe Rose or someone could handle movement? Final exam is Kyo/Iori/Ash vs. Kim/Takuma/Chin on moderate difficulty.
« Last Edit: May 16, 2011, 05:58:27 PM by Rex Dart »

DarKaoZ

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #201 on: May 16, 2011, 11:51:12 PM »
Yeah, that is something I had in mind. But don't you think it should be kinda cool if in each SECTION you could retell the story of past KOFs? The only problem I see about this is that you will need to make new backgrounds for specific places. But I would love to see old stages in HD, so that should be a plus.

I think SNKP should copy SF4 in the "titles" rewards. They could also do the same for some "Trials" like events to teach each character specific moves and BnBs. Those would unlock the extra colors and/or titles. Giving the player incentive to try those modes is awesome.

I hope they have done something like this during all this time they had since the Arcade release, because they really need to get more people to play KOF and all this are great fanservices for fans too, so nothing wrong by doing that.

Remzi

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #202 on: June 20, 2011, 11:38:16 AM »
1) NGBC Netcode, but I'm sure that Atlus won't screw it up. It's not Ignition, after all.
2) Replays, and replay sharing.
3) Balance out Raiden / K'. Everybody else is fine, really.

I'd rather not have titles / trials, although a tutorial mode and the same data they have in the technical references would be lovely for new and veteran players alike.

Icons / Symbols > Titles.
MBAA: H-Aoko
MBAC: Hisui & Kohaku
LB2: S-Akari
NGBC: DIO & Kaede
KOFXIII: Yuri / King / DuoLon

MUSOLINI

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #203 on: June 20, 2011, 04:54:30 PM »
its not like it was ignitions fault snkp fucked up the netcode.
In the end, there can only be XIII.



Still mo sweet Chariots, keep on swingin'!

sibarraz

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #204 on: June 20, 2011, 05:38:25 PM »
Problem with Ignition is that they put a lot of pressure to SNKP to release soon the game, even though isn't their fault, they didn't helped either

About the story mode, I fin hard to see cutscenes for 31 characters, I believe that will be better to see only team story modes, if they had the length of the story mode from blazblue, will be fine, considering that SNKP doesn't had the money to make more of this (plus Is a drag to play 31 story mode)


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venusandeve

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #205 on: June 20, 2011, 08:20:56 PM »
Yo, ohisashiburi dana!

I just hope for a couple of things: add a drive cancel to K and Kula's longer combos cuz right now it's nuts. raiden and liz need some attention too.

on the other hand, some neo-max moves are underwhelming. Terry's is an example, it misses most of it's damage, while Kyo's, fairly similar, hits full screen. and it's not like terry is a killer on every other field. to, there should be no more than 2 tiers: easy to use, high damage but limited options OR very versatile but low damage. right now it feels like a character either rocks the cradle or is a pushover (it's an exaggeration but you get the point).

and Netcode... maybe they should give id software a call hahahhahah.
KoF XIII... Needs more Angel, Vanessa and Blue Mary! ^^

Ashspiralingblood

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #206 on: June 20, 2011, 08:51:42 PM »
Mai, terry, Doulon, king do really need a damaging Neomax, and fix the hit box for terry and king neomax because they tend to not fully hit you and do less damage beause of it

Remzi

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #207 on: June 21, 2011, 02:51:06 PM »
Problem with Ignition is that they put a lot of pressure to SNKP to release soon the game, even though isn't their fault, they didn't helped either.
That, and Ignition generally releases games with bad netcode. Ever played Blacklight Tango Down? Worst. Online. Play. Ever.
MBAA: H-Aoko
MBAC: Hisui & Kohaku
LB2: S-Akari
NGBC: DIO & Kaede
KOFXIII: Yuri / King / DuoLon

t3h mAsTarOth...!

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #208 on: June 24, 2011, 04:42:47 AM »
i want more characters... Yamazaki, Mary, Vanessa, Billy, Oswald, Duck... besides that just give me the damn game already... about to explode waiting for this...
KOFXIII - Raiden, Billy, Mai, Karate, Kim, Ralf, Ryo, Robert

SC 1-5 - Astaroth

SaMsTarOth t3h mAsTarOth of AsTarOth...!

venusandeve

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Re: The King of Fighters XIII Home Port Wishlist
« Reply #209 on: June 26, 2011, 12:43:13 AM »
i don't think there'll be any new characters to be honest. this isn't the 90's anymore, characters take ages to develop. look at how tough it was to finish the game in the first place.
KoF XIII... Needs more Angel, Vanessa and Blue Mary! ^^