Thanks for linking the videos shinefist. Really like what I'm seeing. I feel like everyone's projectiles being bigger than in XIII is promoting more of a ground game, or not trying to hop/jump over them so much. Noticing the animations more and more. Between Robert, King, and Billy, I can't tell who's gameplay I liked more thus far. It was a beginner's-level play, but they all looked really good. I really can't wait to see what moderate-level or higher play of these characters looks like.
And yeah, Max activation doesn't momentarily freeze the game anymore. I was ok with it before, but it will certainly help things move faster if they keep it this way.